Nice and cleaner ocean/water floor mod concept ;) ... yeah I removed garbage texture map from basic terrain so it will give you a nice cleaner water floor.
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After successful made crystal clear water with my CWater (part1) from here: https://www.nexusmods.com/cyberpunk2077/mods/8265, then I continue to working on water/ocean floor. I've clean up trash/garbage from water floor.
For this first release I'm only focus on Watson-Kabuki sector area, but I believe the all other area water floor also become much cleaner, since what I already reworking here is actually affected to global Night City's terrain.
I'm still working to make it better (better mask blending mapping, etc.).
If you are a modder, then please feel free to "re-packed" or "re-used" some of my custom assets and rough concept that I left inside my mod archive file ;) no worries, I'm always glad if knowing somebody come to join and contributed with this clean-water goal. ;)
I will left this mod for a while, since now I focus to another interesting topic : realistic underwater scene ;) Currently, now I'm ongoing to mod Judy Pyramid Song underwater scene with some silly experimental thing (clear underwater visibility, underwater caustic and god ray effects, coral reef decorate, etc.) If I'm still have motivate and can maintenance my spirit then I hope we can change Judy's home (underwater) town at least near to my previous VR work (but it was based on Unreal-Engine), like what you can see on here:
Yeah, for Red Engine version; it's too early to reveal it. There are so many aspect that I should learn ;)
Finally, for temporary I hope you will enjoy with my CWater-2.
How to install (standard version) : - Download my mod file from this page and then extract it into your \Cyberpunk 2077\archive\pc\mod\ folder - enjoy it! ;)
Credit: WolkenKit Team: for such amazing mod tool. CDPR for made this game great again (after several updates! lol...)