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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.4.0
Support for CET 1.8.4
Add Smuggler (He will smuggle you outside Watson District during the lockdown for 50.000 eddies)
Add ability to turn on/off tv's
Add ability to change tv channels (use arrows when pointing to tv)
Add ability to turn off computers
Version 1.3.1
Slot Machine system now listens to game time rather than real-time, and stores the values in-game, removing the issue with saves loadings.
Added lots of weapons and cloth items to the slot table
Version 1.3.0
Added a "Slot Machine" kinda functionality to one of the vending machines next to V's Apartment. Pretty experimental!
Version 1.2.3
Unlock All Floors on the real Lift Panels, no longer needing the custom lift panel
Added fully explorable Delamain HQ
Version 1.2.1
Fixes a typo on the code preventing the Custom Lift Menu from appearing
Custom Lift Panel now works on every lift
Version 1.2.0
Added custom panel to some lift, to reveal hidden floors or to access blocked ones (currently supporting the penthouse lift on kenpoki tower and the building lift on Mega Building H8)
Added explorable MLK and Brendon Hotel
Version 1.1.0
Add Support for Vortex (Thanks WillyJL for the tip)
Code cleaning, hopefully fixing some issues some users are having
Added fully explorable Konpeki Tower
Added fully explorable Peralez Penthouse
Added fully explorable Sandra Dorsett Apartment
Added fully explorable Maelstrom Hideout (This includes access to the hidden vendor if you have it)
Added Atlantis lift panel (hopefully enableling all options to some users)
Added Clouds outdoor glass doors
Added explorable secret room on the building during Sandra Dorsett rescue mission
Doors now auto-close after a certain distance instead of always being open, for a more immersive experience
Version 1.0.0
Initial Upload
THIS MOD IS NOW ONLY COMPATIBLE WITH CET v1.8.4 PLEASE UPDATE TO USE LATEST VERSION
Overview
It's really a shame that a lot of content gets locked behind unopenable doors after you have done a specific mission. There are so many beautiful interiors in this game, it's a shame that you can no longer access them. But fear not, with this mod you can now access these areas again :D
I really love to do role-playing on this game, so I did this in an immersive way. Just interact with a previously locked door to open it, or interact with a disabled lift panel to enable it.
Keep in mind, I'm spending almost all my time doing side quests and just rolling around, so I'm pretty behind the main story, which means there's probably a lot more locked content that I haven't mapped yet. There is a section on "Bugs" for location suggestions, so feel free to report a locked area and I'll do my best to map it :)
Also, as I'm unlocking areas as I go, some of these areas may be further restricted if you haven't done the specific missions for them first. Let me know if thats the case
Step 2) Download mod and extract the contents to \Cyberpunk 2077\ so the path should look like \Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\Unlock NightCity\init.lua (Replace if prompted)
Step 3) Start the game
Use Instructions
To use the mod, all you have to do is approach the specific doors/devices and press F
To check if the mod is running, open the console and check for the following:
Main Systems
Sub Systems
Credits
I really just have to thank the entire modding community. None of this would have been possible w/t the tools, research and ideas of the awesome people constantly working to make it possible <3
A special thanks to:
Architect and neecapp for the amazing work done over the lifts scripting