Cyberpunk 2077

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TiGames128

Uploaded by

TiGames128

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About this mod

This content is meant to complete the list of missing cyberware mods items.

Requires CET and ArchiveXL

Requirements
Permissions and credits
Changelogs
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DESCRIPTION
This content adds the missing Legendary Mods for Cyberware such as Cyberarms and Kiroshi Optics (2 fragments pairs).
This content is meant as an extension of Legendary Cyberware Collection
Support all Languages.
Skip Time 24h when ripperdoc does not have the item u are looking for.

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CYBERARMS MAIN SLOT
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Gorilla Arms
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- Added Legendary Chemical, Electric and Thermal variants of Knuckles
- These knuckles have same additional effect coming from Animals Knuckles (can cause bleeding on hit)
- All Legendary Knuckles deals 15% more damage

Mantis Blades, Monowire, Projectile Launcher
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Adds Legendary variants of Blades, Cable and Rounds
- These mods share additional effect: Increase any damage dealt by 45%

CYBERARMS 2ND SLOT
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Monowire Mods
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- Monowire Battery, Ultra-Capacity Increases charge damage by 100%

Projectile Launcher Mods
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- Metal Plating Increases all Resistances by 15/20%
- Neoplastic Plating Increases Crit Chance by 4/7%
- Titanium Plating Legendary Increases Armor by 12%

CYBERARMS 3RD SLOT (SHARED MODS)
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Sensory Amplifier 1 Increases Crit Chance by 4/7%
Sensory Amplifier 2 Increases Crit Damage by 25/30%
Sensory Amplifier 3 Increases Max Health by 20/25%
Sensory Amplifier 4 Increases Armor by 10/15%

KIROSHI MODS
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Weakspot Detection Increases Crit Chance by 3/4%
Threat Detector Increases Mitigation Chance by 3/4%

OTHER MODS
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Berserk Mods
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Beast Mode
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Added new effect that decreases all incoming damage by 15%.
- Fix needed: Sandevistan Berserk Cyberware Tweaks

Marksman Mode (Bonus)
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- Decreases weapons recoil by 15%.
- Decreases all incoming damage by 15%.
- Ranged weapons deals 100% more damage.
- Can be purchased only from Optional Atelier Store.

Sandevistan Mods
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- Overclocked Processor: Increases Sandevistan duration by 1,2/1,65/2,1/2,55/3 sec
- Downclocked Processor: Decreases time dilation by 25% and increases duration by 25%
- Rabid Bull (Legendary): Increases health regeneration by 3% when sandevistan effect is active


OBTAIN
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Arroyo Ripperdoc
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- Recipe Epic Metal Plating
- Recipe Legendary Metal Plating

Badlands Ripperdoc
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- Recipe Chemical Legendary Cable
- Recipe Chemical Legendary Round
- Recipe Electric Legendary Knuckles
- Recipe Physical Legendary Edge
- Recipe Legendary Titanium Plating
- Recipe Monowire Battery, Ultra Capacity
- Recipe Legendary Sensory Amplifier 1

Cassius Rider
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- Recipe Thermal Legendary Knuckles
- Recipe Thermal Legendary Round

Downtown Ripperdoc
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- Recipe Physical Legendary Cable
- Recipe Legendary Neoplastic Plating
- Recipe Epic Sensory Amplifier 3
- Recipe Legendary Sensory Amplifier 4

Fingers
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- Recipe Sandevistan "Downclocked Processor"

Heywood Wellsprings Ripperdoc
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- Recipe Thermal Legendary Cable
- Recipe Thermal Legendary Edge
- Recipe Electric Legendary Round
- Recipe Epic Sensory Amplifier 2
- Recipe Legendary Sensory Amplifier 2

Instant Implants
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- Recipe Chemical Legendary Edge
- Recipe Electric Legendary Cable
- Recipe Epic Sensory Amplifier 4

Kravitz
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- Recipe Electric Legendary Edge
- Recipe Explosive Legendary Round
- Recipe Epic Neoplastic Plating

Rancho Coronado Ripperdoc
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- Recipe Chemical Legendary Knuckles
- Militech Incendiary Legendary Round

Viktor
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- Recipe Animals Knuckles
- Epic/Legendary Weakspot Detection
- Epic/Legendary Threat Detector
- Recipe Epic Sensory Amplifier 1
- Recipe Legendary Sensory Amplifier 3


SECOND OBTAIN METHOD
Get the optional package; this adds the "Cyberware Mods Collection" store through your player's computer:
- ITEMS costs 7.500/15.000 €$
- RECIPES costs 20.000/32.000 €$



CHEATS
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Cyberarms Main Slot Mods
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Knuckles
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Game.AddToInventory("Items.Recipe_AnimalsStrongArmsKnuckles1_M",1)-- Animals Knuckles Recipe

Game.AddToInventory("Items.ChemicalDamageKnucklesLegendary_M",1)-- Chemical Knuckles
Game.AddToInventory("Items.Recipe_ChemicalDamageKnucklesLegendary_M",1)-- Chemical Knuckles Recipe

Game.AddToInventory("Items.ElectricDamageKnucklesLegendary_M",1)-- Electric Knuckles 
Game.AddToInventory("Items.Recipe_ElectricDamageKnucklesLegendary_M",1)-- Electric Knuckles Recipe

Game.AddToInventory("Items.ThermalDamageKnucklesLegendary_M",1)-- Thermal Knuckles 
Game.AddToInventory("Items.Recipe_ThermalDamageKnucklesLegendary_M",1)-- Thermal Knuckles Recipe

Blades
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Game.AddToInventory("Items.ChemicalDamageEdgeLegendary_M",1)-- Chemical Edge
Game.AddToInventory("Items.Recipe_ChemicalDamageEdgeLegendary_M",1)-- Chemical Edge Recipe

Game.AddToInventory("Items.ElectricDamageEdgeLegendary_M",1)-- Electric Edge
Game.AddToInventory("Items.Recipe_ElectricDamageEdgeLegendary_M",1)-- Electric Edge Recipe

Game.AddToInventory("Items.PhysicalDamageEdgeLegendary_M",1)-- Physical Edge
Game.AddToInventory("Items.Recipe_PhysicalDamageEdgeLegendary_M",1)-- Physical Edge Recipe

Game.AddToInventory("Items.ThermalDamageEdgeLegendary_M",1)-- Thermal Edge
Game.AddToInventory("Items.Recipe_ThermalDamageEdgeLegendary_M",1)-- Thermal Edge Recipe

Rounds
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Game.AddToInventory("Items.ChemicalDamageRoundLegendary_M",1)-- Chemical Round
Game.AddToInventory("Items.Recipe_ChemicalDamageRoundLegendary_M",1)-- Chemical Round Recipe

Game.AddToInventory("Items.ElectricDamageRoundLegendary_M",1)-- Electric Round
Game.AddToInventory("Items.Recipe_ElectricDamageRoundLegendary_M",1)-- Electric Round Recipe

Game.AddToInventory("Items.ExplosiveDamageRoundLegendary_M",1)-- Explosive Round
Game.AddToInventory("Items.Recipe_ExplosiveDamageRoundLegendary_M",1)-- Explosive Round Recipe

Game.AddToInventory("Items.ThermalDamageRoundLegendary_M",1)-- Thermal Round
Game.AddToInventory("Items.Recipe_ThermalDamageRoundLegendary_M",1)-- Thermal Round Recipe

Game.AddToInventory("Items.MilitechDamageRoundLegendary_M",1)-- Militech Incendiary Round

Wires
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Game.AddToInventory("Items.ChemicalDamageCableLegendary_M",1)-- Chemical Cable
Game.AddToInventory("Items.Recipe_ChemicalDamageCableLegendary_M",1)-- Chemical Cable Recipe

Game.AddToInventory("Items.ElectricDamageCableLegendary_M",1)-- Electric Cable
Game.AddToInventory("Items.Recipe_ElectricDamageCableLegendary_M",1)-- Electric Cable Recipe

Game.AddToInventory("Items.PhysicalDamageCableLegendary_M",1)-- Physical Cable
Game.AddToInventory("Items.Recipe_PhysicalDamageCableLegendary_M",1)-- Physical Cable Recipe

Game.AddToInventory("Items.ThermalDamageCableLegendary_M",1)-- Thermal Cable
Game.AddToInventory("Items.Recipe_ThermalDamageCableLegendary_M",1)-- Thermal Cable Recipe

Cyberarms 2ND Slot Mods
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Projectile Launcher Mods
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Metal Plating
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Game.AddToInventory("Items.MetalPlatingEpic_M",1)-- Metal Plating Epic
Game.AddToInventory("Items.Recipe_MetalPlatingEpic_M",1)-- Metal Plating Recipe Epic

Game.AddToInventory("Items.MetalPlatingLegendary_M",1)-- Metal Plating Legendary
Game.AddToInventory("Items.Recipe_MetalPlatingLegendary_M",1)-- Metal Plating Recipe Legendary

Neoplastic Plating
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Game.AddToInventory("Items.NeoplasticPlatingEpic_M",1)-- Neoplastic Plating Epic
Game.AddToInventory("Items.Recipe_NeoplasticPlatingEpic_M",1)-- Neoplastic Plating Recipe Epic

Game.AddToInventory("Items.NeoplasticPlatingLegendary_M",1)-- Neoplastic Plating Legendary
Game.AddToInventory("Items.Recipe_NeoplasticPlatingLegendary_M",1)-- Neoplastic Plating Recipe Legendary

Titanium Plating
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Game.AddToInventory("Items.TitaniumPlatingLegendary_M",1)-- Titanium Plating Legendary
Game.AddToInventory("Items.Recipe_TitaniumPlatingLegendary_M",1)-- Titanium Plating Recipe Legendary

Monowire
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Monowire Battery
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Game.AddToInventory("Items.UltraChargedWiresBattery_M",1)-- Monowire Battery, Ultra Capacity
Game.AddToInventory("Items.Recipe_UltraChargedWiresBattery_M",1)-- Monowire Battery, Ultra Capacity Recipe

Cyberarms 3RD Slot Shared Mods
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Sensory Amplifier 1
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Game.AddToInventory("Items.ArmsCyberwareSharedFragment1_Epic_M",1)-- Sensory Amplifier 1 Epic
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1_Epic_M",1)-- Sensory Amplifier 1 Epic Recipe

Game.AddToInventory("Items.ArmsCyberwareSharedFragment1_Lege_M",1)-- Sensory Amplifier 1 Legendary
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1_Lege_M",1)-- Sensory Amplifier 1 Legendary Recipe

Sensory Amplifier 2
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Game.AddToInventory("Items.ArmsCyberwareSharedFragment2_Epic_M",1)-- Sensory Amplifier 2 Epic
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2_Epic_M",1)-- Sensory Amplifier 2 Epic Recipe

Game.AddToInventory("Items.ArmsCyberwareSharedFragment2_Lege_M",1)-- Sensory Amplifier 2 Legendary
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2_Lege_M",1)-- Sensory Amplifier 2 Legendary Recipe

Sensory Amplifier 3
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Game.AddToInventory("Items.ArmsCyberwareSharedFragment3_Epic_M",1)-- Sensory Amplifier 3 Epic
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3_Epic_M",1)-- Sensory Amplifier 3 Epic Recipe

Game.AddToInventory("Items.ArmsCyberwareSharedFragment3_Lege_M",1)-- Sensory Amplifier 3 Legendary
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3_Lege_M",1)-- Sensory Amplifier 3 Legendary Recipe

Sensory Amplifier 4
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Game.AddToInventory("Items.ArmsCyberwareSharedFragment4_Epic_M",1)-- Sensory Amplifier 4 Epic
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4_Epic_M",1)-- Sensory Amplifier 4 Epic Recipe

Game.AddToInventory("Items.ArmsCyberwareSharedFragment4_Lege_M",1)-- Sensory Amplifier 4 Legendary
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4_Lege_M",1)-- Sensory Amplifier 4 Legendary Recipe

Kiroshi Optics Mods
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Game.AddToInventory("Items.KiroshiOpticsFragment6_Epic_M",1)-- Epic Weakspot Detection
Game.AddToInventory("Items.KiroshiOpticsFragment6_Legendary_M",1)-- Legendary Weakspot Detection

Game.AddToInventory("Items.KiroshiOpticsFragment7_Epic_M",1)-- Epic Threat Detector
Game.AddToInventory("Items.KiroshiOpticsFragment7_Legendary_M",1)-- Legendary Threat Detector


INSTALL
Put "bin" folder within game's main path "..\Cyberpunk 2077"


OTHER MODS



CREDITS
- psiberx for ArchiveXL
- awpsoleet for Cyber Engine Tweaks
- Jesusrofls for Virtual Atelier