About this mod
Changes weapons magazines, reload speed, fire rate and damage to make the weapons feel better.
- Requirements
- Permissions and credits
Changes almost all weapons magazines, reload speed, fire rate and damage to make the weapons feel closer to real ones.
THESE ARE THE WEAPONS AFFECTED FOR NOW:
Overall increase in DPS, fire rate and reload speed of every weapon at a cost of developing different playstyles for every weapon.
- Silverhand Malorian's now use sniper rifle ammo, lots of tweaks to this weapon to make it lore accurate
- Added Militech MKII HMG as a standalone weapon!
- Some SMGs now use pistol ammo
- Tweaks to the ammount of ammo crafted and 100 more capacity to store ammunition
Handguns
(Increase in fire rate and DPS, at a cost of less damage per shot. Pistols potential now depends on the ability of the user to press the trigger)
Lexington now: 819 rpm. 19 mag capacity
Liberty now: 321 rpm. 16 mag capacity
Nue now: 192 rpm. 7 mag capacity. Headshots do a lot more damage
Unity now: 230 rpm. 9 mag capacity
Revolvers
(Increase in fire rate and DPS, at a cost of less damage per shot. Revolvers potential now depends on the ability of the user to get headshots)
Burya now: 69 rpm. Headshots with this thing obliterates people
Overture now: 98 rpm. Better headshots
Silverhand Malorian now: 185 rpm. 8 mag capacity. Headshots with this thing are so op its disgusting
Nova now: 127 rpm. 5 mag capacity. Better headshots
LMGs
(Increase in fire rate and DPS, at a cost of less damage per shot. LMGs potential now depends on the ability of the user to control the recoil)
Defender now: 969 rpm. 150 mag capacity
MA70 now: 616 rpm. 60 mag capacity
SMGs
(Tweaks in fire rate and increased DPS. SMGs felt the same before, more unique stats, effective on short range and an overall buff)
Guillotine now: 755 rpm. 41 mag capacity
Pulsar now: 774 rpm. 50 mag capacity
Saratoga now: 361 rpm. 25 mag capacity
Assault Rifles
(Increase in fire rate and DPS, at a cost of less damage per shot. Overall buff)
Ajax now: 453 rpm. 30 mag capacity
Copperhead now: 525 rpm. 35 mag capacity
Masamune now: 4 bullets burst. 344 rpm. 20 mag capacity
Umbra now: 739 rpm. 50 mag capacity
Power Rifles
(Slightly more fire rate and DPS, almost same damage per shot. Power Rifles potential now depends on the ability of the user to control the recoil and precision)
Grad now: Way faster reload. 6 mag capacity
Kolac now: 55 rpm. 6 mag capacity
Kyubi now: 240 rpm. 16 mag capacity
Sor now: 150 rpm. 13 mag capacity
Shotguns
(Slightly more damage and DPS, tweaks to fire rate and number of projectiles. Shotgun potential remains the same)
Pozhar now: 170 rpm. 8 mag capacity
Crusher now: 100 rpm. 8 mag capacity
Carnage now: 5 mag capacity
Igla now: More precision
Tactician now: More precision
Testera now: DOOM
If you feel any weapon is weak, op, or just dumb, tell me in the posts.
INSTALLATION
Simply unzip the file into your Cyberpunk 2077 folder.
English tutorial on how to use REDmod
Spanish tutorial on how to use REDmod