Please make sure you've installed all of the requirements. You should be able to see each of them being loaded in "red4ext/logs/red4ext.log" (order does not matter): * Input Loader * Mod Settings (optional) * TweakXL * ArchiveXL * Let There Be Flight
For more information on the Cyberpunk 2077 startup process & the errors/crashes that may happen at each stage, see this flowchart.
If you're seeing "REDScript compilation failed", you may need to delete your "r6/cache" folder & re-verify your game files. If the error keeps happening, please upload your "r6/logs/redscript.log" to a website like pastebin.com and link in a comment/post. Do not expect the mod/game to work when this error happens.
The one on here Nexus only works on version 1.6ish of the game, and the one on his github kind of works with ver 2+ but still needs lots of work and bugs etc. Plus to make it even harder for him, game keeps getting micro updated which breaks things. The mod has few dependency's that all need to be updated for full release and he has shown activity on working on them. Here is his github and semi working versions https://github.com/jackhumbert/let_there_be_flight
jackhumbert PLEASE MAKE AN UPDATE FOR Let There Be Flight I cant play without your mod and if you can make more av flying car traffic like in 5th element that would be awesome
thanks i check every day for update but nothing yet
Anyone know how, if at all possible to roll back to the version that works with this mod? Id have more fun skipping all of phantom liberty just flying around with this mod.
The current version from github should work although its a little unstable. I say should because I haven't checked for while but hopefully it does work.
It's a shame that Humbert abandoned the mod. But who can blame him when CDProject just doesn't stop releasing useless updates more than three years after launch day and that doesn't respect the modding community. I'm pretty sure that If one day the mod is updated to work with v2.12, CDProject will release v2.13 in a couple of days just to break the mod again.
" more than three years after launch day and that doesn't respect the modding community."
Lmao, what the hell, how they dare fix their game and patch bugs ! After 3 years ?! Y'all are ridiculous i swear. You don't want the update ? Don't update your game, simple as that. They own nothing to modders.
"CDProject just doesn't stop releasing useless updates more than three years after launch day and that doesn't respect the modding community." I'm pretty sure that If one day the mod is updated to work with v2.12, CDProject will release v2.13 in a couple of days just to break the mod again."
So... what you're saying is, how dare the devs of a game release an official game update as a direct, intentional, and malicious action against modders?
Without all these ''useless updates'', this game would still be the laughing stock of the whole industry, and I wouldn't be modding it to hell and back. Cyberpunk was nothing before updates, but I get your point, I hope they're done too.
3466 comments
Please make sure you've installed all of the requirements. You should be able to see each of them being loaded in "red4ext/logs/red4ext.log" (order does not matter):
* Input Loader
* Mod Settings (optional)
* TweakXL
* ArchiveXL
* Let There Be Flight
For more information on the Cyberpunk 2077 startup process & the errors/crashes that may happen at each stage, see this flowchart.
If you're seeing "REDScript compilation failed", you may need to delete your "r6/cache" folder & re-verify your game files. If the error keeps happening, please upload your "r6/logs/redscript.log" to a website like pastebin.com and link in a comment/post. Do not expect the mod/game to work when this error happens.
If you get the corrupted/missing script error or game crashes, please install CTD Helper and follow this guide to get appropriate information - you can upload this log to pastebin.com as well.
If you think you've encountered a bug, please check the issues on Github before making a comment about it.
Here's a quick demo of the custom FPP camera & Drone mode using a HOSAS setup with Custom Game Controller:
Here's a quick demo of some of the quickhacks introduced in 0.1.4:
the print
PLEASE MAKE AN UPDATE FOR Let There Be Flight
I cant play without your mod
and if you can make more av flying car traffic like in 5th element that would be awesome
thanks
i check every day for update but nothing yet
thank you we all need you
no update for 2.1+
Lmao, what the hell, how they dare fix their game and patch bugs ! After 3 years ?! Y'all are ridiculous i swear. You don't want the update ? Don't update your game, simple as that. They own nothing to modders.
"CDProject just doesn't stop releasing useless updates more than three years after launch day and that doesn't respect the modding community." I'm pretty sure that If one day the mod is updated to work with v2.12, CDProject will release v2.13 in a couple of days just to break the mod again."
Wow. What a clueless idiot.