Optional Files : 1 - 8ug8ear Cyberware for Jaw Shape 03 Only ! Some nose or mouth shapes may not work properly. You will need to change the shapes in the apartment mirror if this is the case.
2 - Added "chin" only version of 8ug8ear for Takemura neck cyberware
3 - Added the "cut" version (without the part on the jaw) for all versions. (they will be in “accessory replacement” until I find the time to make the “no replacement” version)
The cyberware just does not show up when I go into appearance menu and change my jaw, I've downloaded both jaw packs for default and neither of them work. Anyone else got this problem?
Works great for me and will still work for all game updates. Check your installation, file path and conflicts if you already have a mod that uses the same slot...
First time installing any cyberware mod that affects V via the apearance menu so I dont think its a conflict with other mods, it may be that I use vortex but I have seen no conflicts come up from vortex
Don't use Vortex to install mods, this manager is very good for Bethesda, Skyrim and Fallout but not for Cyberpunk... Reinstall all your mods manually and forget about this manager. Tip, if you are afraid, you can make a copy of all the files in your game folder like "Backup" except the archive folder, that way you can simply recover a clean installation in the event of an error.
I got it to work by moving the archive I wanted up a few folders to align with how Vortex deploys files.
In Vortex right click on the mod and click "open in file manager"
Navigate down the folders until you are in: "NORMAL COLORS"
Normal Colors Slot 01-4548-1-0-1653344252\mods\Normal Colors Slot 01\archives\JAW SHAPE 03\NORMAL COLORS
Select the archive of the color you want then copy or cut it up into: "archives"
Normal Colors Slot 01-4548-1-0-1653344252\mods\Normal Colors Slot 01\archives
In the folder you should see the archive file you moved and the folder "JAW SHAPE 03"(assuring you downloaded the first file)
Validate your load order is correct Nims head meshes should be above this mod. If you imported from zip like i did the names could be: -Main files (This is Nims) -Normal Colors Slot 01 (This mod)
Then Deploy your mods from vortex and run Redmod deploy latest load order.
When deploying if it asks to delete files or any prompts to overwrite come up, accept them.
Hope this helps!! Thank you HADESXNEXUS for the great mod!
@salamandray Glad to see that you found the solution with Vortex, but I do not recommend using this manager at all, some mods may work with it but all script mods and their dependencies may not work and will require manual installation like that was always intended with this game.
As per the description; I've added the following files: #_nim_more_head_meshes.archive 1_Slot09_Slot10_Hades_Takemura_Cyberware_FullBlack_GlowPulse_Red.archive
Yet upon launching the game, it doesn't work. Only these two files were added in the archive mod and nothing else. I'm trippin' because I don't get it even by following the description.
I figured it out chooms. The modders description is just confusing and not very clear. So, in archive/pc/mod the Nim more head meshes needs the # replaced by a 1 "1_nim_more_head_meshes.archive 1_Slot09_Slot10_Hades_Takemura_Cyberware_FullBlack_GlowPulse_Red.archive"
- Do not drop it into Vortex or use vortex If you use vortex what will likely happen is that vortex will just chuck the entire folder into the "Mod" folder (C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\archive\pc\mod)
- What you should do is:
after downloading and unpacking you open the mod folder and find a folder named "Normal Cyberware" (could be named something else if you got the other version but I got the regular one)
open the "Normal Cyberware" folder and in it you will find 3 more folders named "Glow Colors", "Glow Pulse Colors", and "Normal colors" (Just different version of the same Cyberware with different styles. one with no glow, one with glowing light, and one with glowing and pulsing light. you get it right?)
open the folder of your selected version and in it you will find different files with names (these are different variations of the same selected version)
you can only use one at a time and to do so you must select and copy that file and paste it to the games designated mod folder (C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\archive\pc\mod)
Test out different versions and variations at your leisure.
- Do not drop it into Vortex or use vortex If you use vortex what will likely happen is that vortex will just chuck the entire folder into the "Mod" folder (C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\archive\pc\mod)
- What you should do is:
after downloading and unpacking you open the mod folder and find a folder named "Normal Cyberware" (could be named something else if you got the other version but I got the regular one)
open the "Normal Cyberware" folder and in it you will find 3 more folders named "Glow Colors", "Glow Pulse Colors", and "Normal colors" (Just different version of the same Cyberware with different styles. one with no glow, one with glowing light, and one with glowing and pulsing light. you get it right?)
open the folder of your selected version and in it you will find different files with names (these are different variations of the same selected version)
you can only use one at a time and to do so you must select and copy that file and paste it to the games designated mod folder (C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\archive\pc\mod)
Test out different versions and variations at your leisure.
Any chance making the full jaw version as a replacement like the no jaw version? Would really like to have the option to wear it or not like the no jaw version.
I've used this mod for so long, it's fantastic. But I just wish there was a version that included all the various Arasaka branding and extra pads, though. Basically a 1-to-1 of Takemura's 'ware.
176 comments
Installation
Use only one archive and one version at the same time.
- put the archive in your "mod" folder : Cyberpunk 2077\archive\pc\mod
- If you don't have a "mod" folder you will need to create it
Optional Files :
1 - 8ug8ear Cyberware for Jaw Shape 03 Only !
Some nose or mouth shapes may not work properly.
You will need to change the shapes in the apartment mirror if this is the case.
2 - Added "chin" only version of 8ug8ear for Takemura neck cyberware
3 - Added the "cut" version (without the part on the jaw) for all versions. (they will be in “accessory replacement” until I find the time to make the “no replacement” version)
Check your installation, file path and conflicts if you already have a mod that uses the same slot...
Reinstall all your mods manually and forget about this manager.
Tip, if you are afraid, you can make a copy of all the files in your game folder like "Backup" except the archive folder, that way you can simply recover a clean installation in the event of an error.
Normal Colors Slot 01-4548-1-0-1653344252\mods\Normal Colors Slot 01\archives\JAW SHAPE 03\NORMAL COLORS
Normal Colors Slot 01-4548-1-0-1653344252\mods\Normal Colors Slot 01\archives
-Main files (This is Nims)
-Normal Colors Slot 01 (This mod)
Hope this helps!!
Thank you HADESXNEXUS for the great mod!
Glad to see that you found the solution with Vortex, but I do not recommend using this manager at all, some mods may work with it but all script mods and their dependencies may not work and will require manual installation like that was always intended with this game.
As per the description; I've added the following files:
#_nim_more_head_meshes.archive
1_Slot09_Slot10_Hades_Takemura_Cyberware_FullBlack_GlowPulse_Red.archive
Yet upon launching the game, it doesn't work. Only these two files were added in the archive mod and nothing else. I'm trippin' because I don't get it even by following the description.
The modders description is just confusing and not very clear.
So, in archive/pc/mod the Nim more head meshes needs the # replaced by a 1
"1_nim_more_head_meshes.archive
1_Slot09_Slot10_Hades_Takemura_Cyberware_FullBlack_GlowPulse_Red.archive"
For me this worked, have fun!
Here is how you do it:
- Do not drop it into Vortex or use vortex
If you use vortex what will likely happen is that vortex will just chuck the entire folder into the "Mod" folder (C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\archive\pc\mod)
- What you should do is:
Test out different versions and variations at your leisure.
Have fun chooms~~~
Here is how you do it:
- Do not drop it into Vortex or use vortex
If you use vortex what will likely happen is that vortex will just chuck the entire folder into the "Mod" folder (C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\archive\pc\mod)
- What you should do is:
Test out different versions and variations at your leisure.
Have fun chooms~~~
Fantastic mod anyhow!
Redoing this because my original comment seems to have been deleted. I promise to be less annoying about bumping it this time.
I used the Accessory replacement version , I used the aviator file, ( EQUIP ANY AVIATOR GLASSES ).
I ALSO REMOVED THE 1_ AND PUT 00_ IN FRONT OF THE FILE NAME AND THE MOD WORKS FINE.
HOPE THIS HELPS.
edit: nvm completely missed that it is already offered