Cyberpunk 2077

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ezraimanuel

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ezraimanuel

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About this mod

Simple Act 2/Act 3 save game with some cool cyberware equipped and some modded Weapons. (NO MODS required)

Permissions and credits
Changelogs
Version available: Act 2 Start and Act 3 Start. (See details below)

Basic deets:
  • Difficulty: Very Hard.
  • Start location: V's apartment.
  • Character: Level 8 for Act 2 Start, Level 18 for Act 3 Start.
  • Street creds: Level 8 for Act 2 Start, Level 18 for Act 3 Start.
  • Attributes/Perks: Unallocated 14 attribute and 17 perk points for Act 2 Start, 24 attribute and 28 perk points for Act 3 Start. All abilities are level 3 (default game behavior) and sub-abilities also at level 3.
  • All crafting recipes learned. (You have to level up your Technical abilities and Crafting perks to be able to use them)

Equipment deets:
  • All V's default outfit at legendary level, upgraded to current level. (no additional Armadillo since You can craft later at higher level)
  • All V's Nomad/Streed Kid/Corpo set at legendary level placed in Stash, upgraded to current level.
  • Militech Outfit.
  • 100,000 Eddies for Act 2 Start, 200,000 Eddies for Act 3 Start.
  • 250+ Ozob's Nose Grenades.
  • 250+ MaxDoc MK.3.
  • 250+ Bounce Back MK.3.
  • 250+ Health Booster.
  • 250+ Capacity Booster.
  • 250+ RAM Jolt.
  • 250+ Stamina Booster.
  • 250+ Oxy Booster.
  • Some Cat Food and Water.
  • No Vehicle for Act 2 Start, Hello EC-D I360 Car and Scorpion Appolo bike for Act 3 Start.
  • Clean inventory. (no junk)

Cool Stuff: (See screenshots for details)

  • Weapons:
    • Modded V's Unity Pistol. (Power)
    • Modded Lizzie's Pistol (Tech) with Silencer. (YUP!, Silencer!)
    • Modded Panam Sniper Rifle. (Power) (In stash, take it from the stash AFTER finishing main job "Automatic Love" job, since that job requires you to put all weapons in Cloud's locker, and the Sniper Rifle will get Quest mark once you retrieve it back. So leave it in your stash until after You complete that mission) Note that You will also need 10 Body Level to wield this weapon.
    • Modded M-10AF LEXINGTON. (Power)
    • Modded M-179E ACHILLES. (Tech) with Silencer. (YUP!, Silencer!)
    • Modded NEKOMATA Sniper Rifle. (Tech)
    • Modded Skippy (Smart) with Silencer. (optional, this version already completed required 50 decapitation using Skippy to trigger "Machine Gun" quest from Regina)


  • Cyberware:
    • Cyberdeck OS: NETWATCH NETDRIVER MK.V. (8 slots opened. If you want to change cyberdeck program, DO NOT change the last 2 slots, those slots cannot be changed in game)
    • DO NOT change Cyberdeck OS since You will lose the last 2 additional slots equipped, unless it's okay with you :)

Act 1 completion deets:
  • Jackie sent to his family. ("Heroes" side job available)
  • Optional dialog for Jackie's bike. (You will get Jackie's Tuned Arc after completing side job: "Heroes")
  • Killed Royce and saved Brick, mole exposed. (Meredith's side job available)
  • 4 iconic weapons from Act 1 in apartment stash: Kongu, Chaos, Dying Night, and Satori. (all default stats)
  • Side jobs:
    • The Gift completed. (Only to get Uncommon PING)


Act 2 completion deets:
  • Nibbles adopted.
  • Iguana Egg placed.
  • All Fixers visited.
  • All Fast Travel Points opened. (YEP, all of them!)

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STORYLINE OPTIONS:

Act 2 Start:

  • Main Jobs:
    • Playing for Time completed. (this quest opens most of additional side jobs and features, such as apartments, Nibbles, and Iguana Egg placement. And the quest only requires You to talk to Takemura)
    • All other Main jobs available.


  • Side Jobs:
    • The Gig completed. (Only to complete Sandra Dorsett job payment)
    • Paid in Full completed. (Only to pay Viktor so we can change Cyberware at his shop)
    • All Apartment side jobs completed.
    • All other Side jobs, Gigs, Cyberpsycho Sightings, NCPD and Attack in Progress missions are available.


Act 3 Start:

  • Main Jobs:
    • All Act 2 main jobs completed.
    • "Nocturne Op55N1" ending mission available.
    • The Devil (Arasaka) Ending avaialble. (You have to complete other side jobs for other Ending choices)
    • Important missions dialogs chosen.
    • Woodman is alive. (Don't forget to kill him later in "Ex-Factor" side job)
    • Finger is alive and friendly. (His Ripperdoc shop is now available)
    • Netwatch agent is alive. (No effect)
    • Takemura and Oda are alive. (Affects The Devil Ending)
    • Scorpion Apollo bike owned. (Main job: "Life During Wartime")


  • Side Jobs:
    • The Gig completed. (Only to complete Sandra Dorsett job payment)
    • Paid in Full completed. (Only to pay Viktor so we can change Cyberware at his shop)
    • All Apartment side jobs completed.
    • Love Rollercoaster completed. (Highly missable quest, must be finished before "Double Life" main job)
    • Human Nature completed. (This side job automatically finished after completing "Double Life" main job, provided You the Hello EC-D I360 Car)
    • All other Side jobs, Gigs, Cyberpsycho Sightings, NCPD and Attack in Progress missions are available.


  • Additional Iconic Weapons and Perk Shard:
    • Lizzie from Lizzie's Bar (Maib job: "Automatic Love")
    • Coctail Stick from Clouds (Main job: "Automatic Love")
    • Cottonmouth from Finger's Clinic (Main job: "The Space In Between")
    • Widow Maker from Nash (Main job: "Ghost Town")
    • Prototype: Shingen Mark from Arasaka Industrial Park (Main job: "Gimme Danger")
    • 1 Additional Perk Shard from Arasaka Industrial Park (Main job: "Gimme Danger")
    • Genjiroh from Redwood Market (Main job: "Play It Safe")
    • Jinchi-maru from Oda (Main job: "Play It Safe")


Optional Skippy for both versions:

  • Skippy taken, so the "Undiscovered" side job to take Skippy no longer available.
  • Completed 50 decapitation required to trigger "Machine Gun" quest. You just need to return Skippy to Regina.
  • Agreed to return Skippy to Regina. (Skippy is happy)
  • Skippy set to "head shot" mode.
  • 3 Skippy available, 1 with quest mark (the talking one, which will gone after You complete the "Machine Gun" quest), 1 in Apartment stash (Wall display), 1 for You to use to complete the rest of the game.

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Recommended Walkthrough Guide:


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Credits:

Thanks:
  • To all off the CP77 Modding Community on Discord.