About this mod
Legendary Trajectory Analysis Increases bonus damage from headshots from 25% to 50%-75%-100%-125%-150%-175%-200%-225%-250%-275%-300%-325%-350%-375%-400%-425%-450%-475%-500%-525%-550%-575%-600%-625%-650%-675%-700%-725%-750%-775%-800%-825%-850%-875%-900%-925%-950%-975%-999%
- Requirements
- Permissions and credits
Legendary Trajectory Analysis Increases bonus damage from headshots from 25% to
50%-75%-100%-125%-150%-175%-200%-225%-250%-275%-300%-325%-350%-375%-400%-425%-450%-475%-500%-
525%-550%-575%-600%-625%-650%-675%-700%-725%-750%-775%-800%-825%-850%-875%-900%-925%-950%-975%-
999%
To have Legendary Trajectory Analysis copy/paste this code in your Cyber Engine Tweaks console:
Game.AddToInventory("Items.KiroshiOpticsFragment5", 1)
Main Files:
1. Trajectory Analysis 50
Increases bonus damage from headshots by 50%
2. Trajectory Analysis 75
Increases bonus damage from headshots by 75%
3. Trajectory Analysis 100
Increases bonus damage from headshots by 100%
4. Trajectory Analysis 125
Increases bonus damage from headshots by 125%
5. Trajectory Analysis 150
Increases bonus damage from headshots by 150%
6. Trajectory Analysis 175
Increases bonus damage from headshots by 175%
7. Trajectory Analysis 200
Increases bonus damage from headshots by 200%
8. Trajectory Analysis 225
Increases bonus damage from headshots by 225%
9. Trajectory Analysis 250
Increases bonus damage from headshots by 250%
10. Trajectory Analysis 275
Increases bonus damage from headshots by 275%
11. Trajectory Analysis 300
Increases bonus damage from headshots by 300%
12. Trajectory Analysis 325
Increases bonus damage from headshots by 325%
13. Trajectory Analysis 350
Increases bonus damage from headshots by 350%
14. Trajectory Analysis 375
Increases bonus damage from headshots by 375%
15. Trajectory Analysis 400
Increases bonus damage from headshots by 400%
16. Trajectory Analysis 425
Increases bonus damage from headshots by 425%
17. Trajectory Analysis 450
Increases bonus damage from headshots by 450%
18. Trajectory Analysis 475
Increases bonus damage from headshots by 475%
19. Trajectory Analysis 500
Increases bonus damage from headshots by 500%
20. Trajectory Analysis 525
Increases bonus damage from headshots by 525%
21. Trajectory Analysis 550
Increases bonus damage from headshots by 550%
22. Trajectory Analysis 575
Increases bonus damage from headshots by 575%
23. Trajectory Analysis 600
Increases bonus damage from headshots by 600%
24. Trajectory Analysis 625
Increases bonus damage from headshots by 625%
25. Trajectory Analysis 650
Increases bonus damage from headshots by 650%
26. Trajectory Analysis 675
Increases bonus damage from headshots by 675%
27. Trajectory Analysis 700
Increases bonus damage from headshots by 700%
28. Trajectory Analysis 725
Increases bonus damage from headshots by 725%
29. Trajectory Analysis 750
Increases bonus damage from headshots by 750%
30. Trajectory Analysis 775
Increases bonus damage from headshots by 775%
31. Trajectory Analysis 800
Increases bonus damage from headshots by 800%
32. Trajectory Analysis 825
Increases bonus damage from headshots by 825%
33. Trajectory Analysis 850
Increases bonus damage from headshots by 850%
34. Trajectory Analysis 875
Increases bonus damage from headshots by 875%
35. Trajectory Analysis 900
Increases bonus damage from headshots by 900%
36. Trajectory Analysis 925
Increases bonus damage from headshots by 925%
37. Trajectory Analysis 950
Increases bonus damage from headshots by 950%
38. Trajectory Analysis 975
Increases bonus damage from headshots by 975%
39. Trajectory Analysis 999
Increases bonus damage from headshots by 999%
My other mods:
1. Overhaul To The Six Legendary Cyberdecks: https://www.nexusmods.com/cyberpunk2077/mods/4077
2.You will get Critical Chance - Critical Damage between 100 or 75 or 50 or 25: https://www.nexusmods.com/cyberpunk2077/mods/4066
3. Every Version of the Optical Camo Cyberware will now last to 15-20-25-30-35-40-45-50-55-60 sec:
https://www.nexusmods.com/cyberpunk2077/mods/406
4. Every Version of the Cyberware Bioconductor will have instant or multiple Cooldown Options to all Cyberware:
https://www.nexusmods.com/cyberpunk2077/mods/4064
5. Every Version of the Cyberware Subdermal Armor will increase armor to (100-200-300-400-1000-2000-3000-4000-5000-6000-7000-8000-9000-10000) and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4114
6. Ultimate Overhaul To The Weapon Mod Crunch: https://www.nexusmods.com/cyberpunk2077/mods/4133?tab=description
7. Ultimate Overhaul To The Weapon Mod Penetrator: https://www.nexusmods.com/cyberpunk2077/mods/4136
8. Ultimate Overhaul To The Weapon Mod Pacifier: https://www.nexusmods.com/cyberpunk2077/mods/4137?tab=description
9. Every Version of the Cyberware Titanium Bones Will Offer Carrying Capacity off 10-20-30-40-50-60-70-80-90-100-150-200-250 and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4160
10. Every Version of the Cyberware Microrotors will Increase attack speed for melee by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4161
11. Every Version of the Cyberware Mechatronic Core will increase Damage to Drones-Androids-Mechs by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100-105-110-115-120-125-130-135-140-145-150-155-160-165-170-175-180-185-190-195-200: https://www.nexusmods.com/cyberpunk2077/mods/4163
12. Every Version of the Cyberware Bionic Lungs will Increase Stamina by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100-125-150-175-200-225-250 and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4167
13. Every Version of the Cyberware Synaptic Signal Optimizer will Increase Health by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100-125-150-175-200-225-250 and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4168
14. Both Rare and Epic Cyberware Bionic Joints will reduce recoil of ranged weapons by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4174
15. Epic Legs Cyberware Lynx Paws from 50% less noise when moving to:
55%-60%-65%-70%-75%-80%-85%-90%-95%-100%: https://www.nexusmods.com/cyberpunk2077/mods/4175
16. Every Version of the Cyberware Cataresist will Increases all resistances by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4176?tab=posts&BH=1
17. Every Version of the Cyberware Syn-Lungs will Increases Stamina regen by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4179
18. Every Version of the Cyberware NeoFiber will Increases Mitigation Chance and Mitigation Strength to 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4181?tab=files
19. Epic Cyberware Inductor boosts your Armor from 50 to 75-100-125-150-175-200-225-250-275-300-325-350-375-400-425-450-475-500: https://www.nexusmods.com/cyberpunk2077/mods/4182?tab=posts&BH=3
20. Slow Rotor-Fast Rotor-Haming-8 Rotor Cyberware Mods for the Mantis Blades will increase attack speed by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4221
21. Weakspot Detection Mod Increase Critical Chance by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4222/?tab=posts
22. Sensory Amplifier Increase Critical Damage: https://www.nexusmods.com/cyberpunk2077/mods/4224/?tab=description
23. Fortuna Clothing Mod Increase Critical Chance from 4 to 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4237/?tab=posts&BH=1
24. Bully Clothing Mod Increase Critical Damage to 25-50-75-100-125-150-175-200-225-250-275-300-325-350-375-400-425-450-475-500: https://www.nexusmods.com/cyberpunk2077/mods/4238/?tab=description
25. Neon Arrow Weapon Mod will reduce weapon reload time by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4240?tab=description
26. Phantom Weapon Mod will increase rate of fire by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4242/?tab=description
27. Threat Analysis - Increase Mitigation Chance by 5%-10%-15%-20%-25%-30%-35%-40%-45%-50%-55%-60%-
65%-70%-75%-80%-85%-90%-95%-100%: https://www.nexusmods.com/cyberpunk2077/mods/7038/?tab=description