Version 2.1.0.0 available! For Cyberpunk 2.1! Also Version 2.1.2.0 available for Cyberpunk 2.12! Now with localization for all languages Fixes to the saving system Torque scaling is now linear rather than logarithmic after 1000nm, so now you can have more powerful cars Fixes some of the broken upgrades Some slight adjustments to some of the upgrades Sadly had to remove the physical location that Kratoes made as 2.0 broke it
This mod requires CET 1.31.3 or newer (on Cyberpunk 2.11 and 2.12 the most recent version of CET must be used)
If the mod is not working try installing manually. VORTEX just hates mods in this game sometimes...
If you still have the problem with the map pin, well make sure you change the map filter, if still not showing I have no clue how you managed that :)
Make sure you drive in with a Player Owned Car, you cannot use cars off the street (at least for now) and you must respawn the car if you just bought it, this is a bug from CDPR not me.
This Mod Comes with own Native UI!!!
Took me more than half a year to release... And just to mention I have spent around 1000h making this mod, fixing the bugs and adding new versions...
Hereby I prove that this was possible directly with just the game's current codebase. Thank you CDPR for making the game, but you should have made this in the first place :)
Maybe it's just me but any time I use this mod my cars and bikes sometimes lose their mass and become like rubber. It's not quite 100% of the time but more often than not if I hit an obstacle that's supposed to break my vehicle just hits and stop, or even bounces off.
Is there anything I could do to make that not happen?
@E3roKK: Love this mod, makes driving fun! Riding a fully tricked out Yaiba down the flood channel is like playing old Wipeout on playstation^^! 10/10, Endorsed. Way more creative & more "organic" solution than some bland settings menu to tweak things.
One thing I would suggest -if that is something within your vision of this mod, and assuming it is technically possible- is the option for installing a "Cruise Control" function; just a tap on a key and you stick to current speed until you touch the gas, break or draw/activate a weapon. I love getting around on my wheels, but tapping W key and having that tricked-out, pimped-up engine scream like a speed-demon every 5 seconds, when cruisin' through slow-*** NC inner city traffic gets old quick.
In any case, thank you very much for creating & sharing this - and always remember: Breaking is for cowards^^!
Dearest modder. Can you make a button to quickly update to the maximum? I buy new cars very often, half of my gameplay is improving the car to the maximum (⌐■_■) PLS
Is it plausable to let you use the vehicle purchase discount shards for vehicle upgrades? Seems like the same sorta deal you could fold in, nice for higher tier upgrades and to further give them a use when you're saving up to customize one ride at a time, not buy a bunch of rides.
icon shows on the map, I go to it, menu pops up but I can't do anything. mouse cursor doesn't appear, no controller buttons do anything besides close the menu. first time trying this mod with a totally fresh new install of the game and mods yesterday
Currently using the Kozuki "Hoseki" and have upgraded everything from Stage 1 to 3 besides the brakes and tires who have upgrades from Stage 1 & 2. The problem I encounter and couldn't find anyone mention in here yet, whenever I get to top speed around 200 mph the car down shifts even when on a flat straight road. Sometimes it even gets stuck around 170 mph or so and takes a couple of seconds before it decides to shift into a higher gear. Already tried removing all the upgrades and then adding them back but it did not resolve this issue. Appreciate and help / suggestions to fix this, thanks!
Never used to happen, but after every part purchase the vehicle jumps around; jumping intensity/distance compounded by each additional part purchased at the same time.
If I install too many parts at once it jumps so hard it crashes lol. XD
1088 comments
CAR MODIFICATION & UPGRADE SHOP!
Version 2.1.0.0 available! For Cyberpunk 2.1! Also Version 2.1.2.0 available for Cyberpunk 2.12!
Now with localization for all languages
Fixes to the saving system
Torque scaling is now linear rather than logarithmic after 1000nm, so now you can have more powerful cars
Fixes some of the broken upgrades
Some slight adjustments to some of the upgrades
Sadly had to remove the physical location that Kratoes made as 2.0 broke it
This mod requires CET 1.31.3 or newer (on Cyberpunk 2.11 and 2.12 the most recent version of CET must be used)
If the mod is not working try installing manually.
VORTEX just hates mods in this game sometimes...
If you still have the problem with the map pin, well make sure you change the map filter, if still not showing I have no clue how you managed that :)
Make sure you drive in with a Player Owned Car, you cannot use cars off the street (at least for now) and you must respawn the car if you just bought it, this is a bug from CDPR not me.
This Mod Comes with own Native UI!!!
Took me more than half a year to release...
And just to mention I have spent around 1000h making this mod, fixing the bugs and adding new versions...
Hereby I prove that this was possible directly with just the game's current codebase.
Thank you CDPR for making the game, but you should have made this in the first place :)
I downloaded this modification file and immediately i was transported to Billy's garage.
I could smell the men, is this an undocumented feature?
I have asked Billy Herrington to come down from the heavens to help me modify your favorite cars!
Now requires CET 1.31.3+ (the older CETs break the mod)
Fixes the issue with bikes not applying the tire and brake improvements.
Is there anything I could do to make that not happen?
One thing I would suggest -if that is something within your vision of this mod, and assuming it is technically possible- is the option for installing a "Cruise Control" function; just a tap on a key and you stick to current speed until you touch the gas, break or draw/activate a weapon. I love getting around on my wheels, but tapping W key and having that tricked-out, pimped-up engine scream like a speed-demon every 5 seconds, when cruisin' through slow-*** NC inner city traffic gets old quick.
In any case, thank you very much for creating & sharing this - and always remember: Breaking is for cowards^^!
Can you make a button to quickly update to the maximum?
I buy new cars very often, half of my gameplay is improving the car to the maximum (⌐■_■)
PLS
Meaning, will the upgrades, further enhance the modded cars, or reset it to vanilla, then apply your specific upgrades?
I ask, because dont want to risk applying onto existing mods, because I love the new handling and acceleration.
I am looking for name of installed mod... CYBER VEHICLE OVERHAUL
Please advise?
Much appreciated
Along with your driving tweaks and cyber vehicle overhaul.
Thanks a lot!
Needs a fix, I think
If I install too many parts at once it jumps so hard it crashes lol. XD