This is a FRAMEWORK - which means it does nothing on its own (reverts Kerry's body to vanilla). It is meant as a base for modders to enable them to create separate body presets for Kerry and NPCs.
To make your rig based body mod unique for Kerry using this framework, all you have to do is to change the rigs and animgraphs names to custom ones as follows:
Kerry
To make it easier for you, I attach a template to the optional files. These are vanilla files (with custom names), so feel free to use them as a base for your mod.
Just wanted to say thanks for this! I'm too new to modding to be able to use it successfully as of yet but I am learning everyday :) I was also wondering if you are considering/would consider creating one for male V in the future, but I understand if it's not on your list.
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To make your rig based body mod unique for Kerry using this framework, all you have to do is to change the rigs and animgraphs names to custom ones as follows:
Kerry
To make it easier for you, I attach a template to the optional files. These are vanilla files (with custom names), so feel free to use them as a base for your mod.
man_base_deformations.rig ---> male_kry_deformations.rig
man_base_deformations.animgraph ---> male_kry_deformations.animgraph
I was also wondering if you are considering/would consider creating one for male V in the future, but I understand if it's not on your list.
pls help (?)