About this mod
Gives a cooldown to healing items, as well as adjusts some stats. Customizable.
- Requirements
- Permissions and credits
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Translations
- Russian
- Changelogs
I've given healing items a cooldown, changed some stats, made most of their stats customizable, and I've also listed the default values for the stats in the file.
List of changes:
Bounce Back and Maxdoc have a 30 second cooldown. This cooldown is shared for the whole slot, i.e., no more spamming.
Bounce Back's duration has been reduced to 15 seconds.
Bounce Back Mk.3 has been reduced to 5% health per second.
Maxdoc has been reduced to 40%, 55%, and 70% health.
What you can customize:
Cooldown length for all. All healing items have the same cooldown.
Very important note about the above!!! If you don't want a cooldown, set the value to .001, or something really low, but not 0. Effects with 0 duration never go away for some reason.
Bounce Back duration for all. They all have the same duration.
Bounce Back initial heal for each. For each rarity, you can customize how much the initial heal is.
Bounce Back health per second for each. For each rarity, you can customize how much the health per second is.
Maxdoc heal for each. For each rarity, you can customize how much the heal is.
An important note: I wouldn't recommend installing this until after the prologue, as that very first car chase fight with the scavs you kind of need to spam healing items again and again. It's not impossible to beat this fight if you can kill the scavs, but it'll be pretty hard.
Installation:
Extract and drop bin\x64\plugins\cyber_engine_tweaks\mods\Healing System Rework into Cyberpunk 2077 folder.
Uninstallation:
Remove bin\x64\plugins\cyber_engine_tweaks\mods\Healing System Rework into Cyberpunk 2077 folder.
Special thanks to Nim and Offline (what a name) for their help on TweakDB.
Check out my other mods!
Full Weapon Rebalance
Full Armor Rebalance
Custom Level Cap
Flat Price Curves
Player Slope Death Fix
Remove Player Speed Scaling