Cyberpunk 2077

File information

Last updated

Original upload

Created by

keanuWheeze

Uploaded by

NexusGuy999

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Safe to use

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About this mod

Lets you record any GameObjects movement and play it back on any other GameObject for endless possibilities and creative freedom. Supports multiple playbacks at once, editing the records and many more features

Requirements
Permissions and credits



What it does / lets you do:

  • Lets you record the position and rotation of any GameObject and play that movement back on any other GameObject
  • Some examples on what you can do (Or watch the video above)
  • Create an action packed car chase with multiple vehicles, effects, explosions and camera angles
  • Playback a cars high speed chase through NC on a vending machine
  • Play back something as many times as you want, to get that perfect shot
  • Playback things in reverse to make your own tenet
  • Unfortunately cars wheels wont spin, and they dont make engine sounds (Editing can solve this tho), afaik there is no way to do this

Installation:
  • Download and install CyberEngineTweaks
  • Download the mod
  • Extract the folder into your Cyberpunk 2077 folder (The one containing the /bin and /r6 folder)
  • File structure should be"PATHTOCYBERPUNK\Cyberpunk2077\bin\x64\plugins\cyber_engine_tweaks\mods\recorder\init.lua"
  • If installed using vortex make sure to use "Hardlink Deployment" as deployment method

How to use / settings explained:
  • The main UI shows and hides with the CET console
  • You can find a list and description of all hotkeys under the "Settings" tab
  • There are tooltips available for most of the options and buttons

HUD:
  • Toggle the HUD and switch between its modes with the hotkeys (Description in "Settings" tab)
  • The HUD has 3 modes that let you do a lot of things without the blocking UI:
  • "Record" mode: Use the "Set Subject" hotkey to set the subject. Use the start / pause / reset (stop) hotkeys to controll the recording 
  • "Playback" mode: Use the start / pause / reset hotkeys to controll the playback
  • "Edit" mode: Same as Playback mode, but lets you use your scroll wheel to scrol forwards / backwards through the records

Record:
  • Select a target you want to record
  • Either use the start hotkey or hit the start record button
  • Use the HUD´s Record mode to keep track of the current status
  • Use the pause and reset hotkey to pause or stop and save the record

Arrange and play:
  • Any new or loaded record will appear here
  • Here you can disable records, remove and save them
  • To play a record it needs to have subject to play on, to do this hit the "Open in editor" button

Edit:
  • Here you can change most of the things about how the record will look and behave
  • What you will always have to do is to set a subject to play on, this works the same as on the record tab
  • Subject Settings: You can set the subject, spawn the original recording object, TP the player to the records current frame, aswell as make the subject invincible
  • Playback Settings: Lets you add a start offset, trim the records start and end, reverse it, set the playback to Position / Rotation only and change some Subject specific Settings (For player: Cam roll / pitch)
  • Edit Settings: Here you can quickly scroll through the record, with HUD mode: "Edit" you can also use your mouse wheel to do this while in game
  • Effects: Here you can select effects and add them. They will be added to your current frame by default. Each effect has the option to enable / disable it, change its frame and test it. The "Compatible Subject" Text tells you if this effect is compatible (Vehicle | Lights does not work on Player). Most effects also have some specific options. Collapse effects by clicking on the little arrow on the top

Files:
  • Here you can load, delete and change the names of saved records

Settings:
  • Here you can change lost of settings such as: The default name for new records, the type of tooltips, how the HUD should behave and more
  • Here you can also find a list of all hotkeys with tooltips describing what they do (Highly recommended to read)



This mod works great with FreeFly


Special thanks to psiberx for the incredibly useful GameUI.lua, and also for answering all my dumb questions. Also thanks to Ming for the CPStyling lib, aswell as all the talented people behind CET and on both modding servers.

i wasted way to much time on this not so useful mod lol