I really wanted to use this mod since the only other mod that let's me fly vehicles is this other mod called cybermod (which is a poorly made framework that doesn't even work) so I was excited. However, when installing your mod I received this error message.
"REDScript compilation failed. The game will start, but none of the scripts will take effect. This is caused by errors in: - offline-Native_Player_And_Vehicle_Menu you can try updating or removing these scripts to resolve the issue. If you need more information, consult the logs."
Any help would be appreciated. I REALLY want to utilize your mod, but it may be outdated. Or some other issue is in effect.
Hi :), I ad this mod working on version 1.23, and love it was wroking realy good, but i ad i problems with the game and reinstaled the version 1.30 and now is not working any ideas?
Great mod overall, the only problem I have is that it keeps flatlining CP when changing modes for the onfoot controls. {unless maybe I did not install the mod correctly, but I am certain I have done so} Redscript and CP are all updated to latest version.
as for controller I currently use an Xbox elite series 2.
im thirsty for some serious hovercar action since... since 1997 lol. since the first time i saw fifth element. thanks a ton, mate. i gonna test that asap. endorsing as soon as possible
More advanced controls will certainly come later :D , but yeah now it goes way to fast, and applying force to camera direction makes the car spin so I am still working on balancing that out. :)
While the preceding Nitro mod seemingly worked just fine with a gamepad (in my case, a Logitech F710), how is this mod intended to function? In mostly the same way, minus the newly-added features?
I mean, yeah; some of the added features (such as using '1' on the keyboard to "Toggle between modes") can't be mapped to a gamepad button, but what about other, already-assigned* gamepad functions?
* - Presumably via the InputContexts.xml and/or InputUserMappings.xml files in the <install path>\r6\config folder?
31 comments
"REDScript compilation failed. The game will start,
but none of the scripts will take effect. This is caused by errors in:
- offline-Native_Player_And_Vehicle_Menu
you can try updating or removing these scripts to resolve the
issue. If you need more information, consult the logs."
Any help would be appreciated. I REALLY want to utilize your mod, but it may be outdated. Or some other issue is in effect.
{unless maybe I did not install the mod correctly, but I am certain I have done so}
Redscript and CP are all updated to latest version.
as for controller I currently use an Xbox elite series 2.
If no, fine.
If yes, yay.
-Ys.
I mean, yeah; some of the added features (such as using '1' on the keyboard to "Toggle between modes") can't be mapped to a gamepad button, but what about other, already-assigned* gamepad functions?
* - Presumably via the InputContexts.xml and/or InputUserMappings.xml files in the <install path>\r6\config folder?