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Deceptious

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deceptious

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About this mod

Adds a custom, scrolling/animated, Matrix code CrystalCoat effect for the Caliburn, Aerondight, Quadra Turbo, Type-66, and Shion models

Requirements
Permissions and credits
Changelogs
Donations
Basics:
Adds a custom, scrolling/animated, Matrix code CrystalCoat effect for the Caliburn, Aerondight, Quadra Turbo, Type-66, and Shion models

The cars:
Limited to the 5 listed, each one is custom, the effect is not a general one that can just be applied to any car with CrystalCoat
Other cars (that have/support custom CrystalCoats) could be added in future.
Rayfield Caliburn:
Supports the Caliburn
Rayfield Aerondight:
Supports the Aerondight, has a slightly different effect to the others as it happened to work first but has a very unique curvy body - I don't want to update it and break it or make it worse!
Mizutani Shion:
Supports the Shions that have CrystalCoat enabled: MZ1, MZ2
Quadra Turbo-R:
Supports the Turbo-R 740, and the V-Tech.
Quadra Type-66:
Supports the "Basic" Type-66s that have CrystalCoat enabled: Including 640 TS, 680 TS, "Jen Rowley" etc, but not the Avenger

How to get the CrystalCoats:
In game they can be bought from a new vendor who sits inside the Kabuki netrunner's shop.
Via debug they can be added with the following commands:
Game.AddToInventory("Items.VehicleCaliMatrix_custom")
Game.AddToInventory("Items.VehicleAeroMatrix_custom")
Game.AddToInventory("Items.VehicleType66Matrix_custom")
Game.AddToInventory("Items.VehicleShionMatrix_custom")
Game.AddToInventory("Items.VehicleTurboMatrix_custom")

Ko-Fi link:
Really like my mod(s)?: Ko-Fi: Deceptious

Other Crystal Coats:
Maelstrom Crystal Coat

How to install and use the mod
Unzip the .zip file into the "Cyberpunk 2077" folder so that the .archive and .archive.xl end up in the "Cyberpunk 2077\archive\pc\mod" folder.
The zMatrixCrystalCoat folder and its yaml file will then end up in the "Cyberpunk 2077\r6\tweaks\" folder.

How to uninstall the mod
Simply delete the MatrixCrystalCoat.archive and .archive.xl in the "Cyberpunk 2077\archive\pc\mod" folder.
Delete the zMatrixCrystalCoat folder and its yaml file in the "Cyberpunk 2077\r6\tweaks\" folder.

Languages
All languages supported, text lines used for items are from the base game.

Known Issues/limitations:
Effect does not deform/break with the body parts it is projected on - they are projections, not pyhsically part of the car (I tried to see if I could set them up to deform, I can't)

Bugs
If anyone finds any bugs beyond what's listed in in Issues/Limitations, please let me know!