Mainly envisioned as a tool for modders, this fire-and-forget mod will automatically save the game every time your objective changes. The purpose for this is to automatically build a library of save games throughout the game that can be used later.
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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File credits
Credits to manually wheezed WETOSWBWAES for pointing me in the right direction to getting this to work.
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One thing that's often lacking in the modding community is a resource of up-to-date saves that can be used to quickly go to different parts of the game to test out things.
What's worse is that the save games that do exist are often made on older versions of the game and can cause freezes and crashes.
This mod is meant to ease the creation of new updated saves by having you start a new campaign and the mod will automatically save every time your objective changes, so that by the end of your run you have a vast library of saves that you can use in the future.
= IMPORTANT =
This mod will increase your game's limit to how many autosaves you can have, so it will also have an impact on how much disk space is used for saves.
To give you an idea - the main campaign + Phantom Liberty (combined) can easily run you up to more than 4700 saves. (more than 4GB)