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The Mod adds 3 conventional (power-tech) iconic weapons with 2 mod slots (just like x-MOD2). The damage and firerate are the same as the original gun models, but handling was greatly improved and simple iconic perks were added. Also, the damage of Projectile Launch System (only the one with physical damage) was increased to match the damage of Frag Grenades when they both are max upgraded.
The shotgun: "BOOMSTICK" has increased reload speed and iconic perk, that makes any point-blank shot a critical hit.
The pistol: "ARGUMENT" has increased handling (spread and recoil) and iconic perk, that makes any headshot a critical hit.
The rifle: "AK-77" has amazing handling and critical damage buff (not chance, but damage) that will help you in the endgame once you build up enough crit chance.
Guns always spawn as tier 1 weapons, so you can use them from the very start (they will not be OP) and then upgrade them as you progress through the game. But remember that you can always edit the mod file to increase damage to your liking.
How to get the guns: You can either buy them in the gunshop near V's apartment (in the megatower) or just use the codes below in Cyber Engine Tweaks: Game.AddToInventory("Items.Boomstick",1) Game.AddToInventory("Items.Argument",1) Game.AddToInventory("Items.AK77",1)
INSTALLATION:
Unzip archive into root game folder (for example ...\steamapps\common\Cyberpunk 2077). Simply put the archive in \Cyberpunk 2077 folder and choose "extract here" option.