547 comments

  1. 1fastrex
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    Are you going to post how to unlock some of the hidden effects been at it for some time trying all sorts of things and no luck with many of them.
    1. z9r
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      This'll be posted in a pinned post later, but here's some:
      Assassin Chip:
      Cold numbers unlock cold potential.

        Cowboy Chip:
        Two reflexes, one breath.

        Specialist:
        Deeper access yields deeper rewards.

        Cyberpunk:
        When chrome exceeds flesh, steel grows beneath skin.

        Cyberpsycho:
        The hunter's tools reveal darker paths.
        NCPD encounters become... personal.

        Edgerunner:
        Rage doesn't blind true aim.
        Her legacy restores what's consumed.

        Scav:
        The fallen offer more than meets the eye.

        Tyger:
        Balance on two wheels defies even lead.
        The claw spares its kin.

    2. 1fastrex
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      What actions do I have to do specifically please.
  2. fefil
    fefil
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    Found a bug. After I completed The Heist, I got like 50 relics lol.
    1. Phoenicia4
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      😅 thats weird. Do you have neural processor equipedd? Do you have autoscrapper mod?
    2. fefil
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      I don't use autoscrapper. And, at the time, I didn't have a neural processor. I got it right after I finished The Heist (forgot about the mod, saw the relics and was like oh right lmao). I also now don't see the relic in my neural processor, but maybe that was from an update? I'm not missing any cyberware capacity so I assumed you just changed that.

      Imagine being Wilson and V runs up to you and sells you 50 relics for $33 a piece LOL
    3. fefil
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      Think you fixed it with latest update, whatever you did with fixing the relic not being equipped automatically (although that is a bit finnicky still if I buy a new neural OS). I'll let you know if I come across it again.
    4. sonicvince
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      Hi!

      I also have this issue. I have hundreds of Relic, and constant 'Looted: Relic' messages at the beginning of Act 2, before I go to a ripperdoc to get a neural processor installed. Once the neural processor is installed, a copy of the relic gets inserted into it and the bug disappears.
      I have a manual save game where I'm standing at a ripperdoc's door if needed. I use SmarterScrapper and Autloot (among a lot of other mods).

      Let me know if I should open a bug :)
    5. Phoenicia4
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      Hm, It so the problem is more of neural processor not being autoequipped / failing to do so. I wonder if it's smarterscrapper mod thats deleting it?
    6. fefil
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      I'm the original guy: I promise I don't use autoscrapper or anything. But, I *think* I didn't have my neural processor equipped when I finished act 1 (maybe I didn't even buy one yet), if that helps. Would make sense. Sorry I can't check right now.
    7. Syzniek
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      I also had this problem too, I did install this mod with Welcome to Night City Collection before starting a new save. To fix it, what I did was uninstall the mod like you describe and re install and after that no bugs happened so far. Im guessing it might be the case of if you have this mod before or after the "The Heist" mission. Btw I tried what sonicvince advise to fix it first but It didn't work for me for some reason, my procesor instantly got removed and couldn't find it.
  3. kajhas123
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    Hello. i have a problem i have downloaded all the files required for the mod and i have only zetatech neural processor and at this point i dont really know what to do next. Could you help me installing the mod properly? Thanks
    1. Phoenicia4
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      Are you before the heist? If yes, than all is good. Other chip you have to buy from different vendors
    2. kajhas123
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      I have figured it out by console and everything is okay! thank you and nice job on the mod! you can buy them only in netrunner ripperdock and weapon vendor? and do all of them have the same stuff? or different vendors have different items?
    3. Phoenicia4
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      Different vendors, different items. 

      Some chips are mostly sold at junk vendors ( quite a few were added that sell chipware only stuff)
  4. Praemonitus
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    Checking in.
    Overall I think this is an impressive mod.
    It's not working 100% for me but I forgot this wasn't part of the base game; I searched google when I discovered my problem!
    My Arasaka isn't counting the number of quickhack takedowns.
    It's permanently at 0%.
    1. Phoenicia4
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      Arasaka neural processor? It grants you ram when dealing damage with quickhacks. What quickhacks were you using? Can try testing it
    2. Praemonitus
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      I've tried most of them:
      Overheat, Contagion, System Collapse, Short Circuit, etc...
      Benn running it for twenty hours, at least, and so far - 0 RAM.
    3. TheMoodooVoodoo
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      I'm also experiencing this with the Cyberpunk memory chip.  I use a tech pistol, I can see my Engineering experience going up, but the chip stays at 0%. I've also tried disassembling and crafting a whole bunch of stuff, no dice.

      Edit: Using the Cyberpunk:THING collection if that helps.

      Update:  Have to exit then re-enter game to clear this up.  Working now!
  5. Pandurah
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    Great mod! However, the Arasaka Neural Processor is only giving me 2 chip slots when the tooltip says it has 3 ( currently Tier 1+).
    Any idea what could be the issue? Have I missed something?

    Thanks for the mod, though, otherwise perfect :)

    Edit: At Tier 2 I have 3 slots with the above processor, but the tooltip says 4 slots should be available.
    1. Phoenicia4
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      Ops, you are right, it's showing 1 more slot than it should have. Arasaka processor, gets more slots at higher tiers, but tooltip does not reflect that I guess
    2. Pandurah
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      Aha, thanks for the reply! It's no big deal, just wasn't sure if I was being smooth brained or not :)
      At Tier 3 it works perfectly!
      Again, amazing mod, loving it :D
      T h a n k   Y o u !
  6. RacoWar23
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    i am at the prologue so i dont know if it shows up later but i have everything installed but it does not work it show nothing i am on version 2.13
  7. APSej
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    Legit incredible mod -- this author's previous mod Black Chrome was already one of my top 3 fav mods for 2077, and I think this mod may have ended up even better than BC. Haven't experimented with all the content in this yet, but so far everything's been fun as hell and implemented seamlessly. Crazy good work on this one dude
  8. HyperTraceur
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    So, downloaded welcome to night city collection which includes your mod. I just noticed that I am missing the crack feature in the chipware perk and cannot crack any software chips with licenses. Any ideas?
    1. Phoenicia4
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      Custom hacking system mod was not added to that collection, and it is required for cracking. (Custom hacking system mod, has some minor issues)

      Cracked chipsz can still be bought in some vendors ( mostly dogtown)
  9. TheAlderKing
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    What neuralware benefits Mantis Blades? As in, does anything that similar refers to "Blades" affect them, or does it only affect swords?
    1. Phoenicia4
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      If it says 'blade' in chip, it's effect will afffect mantis blades too. If it's 'katana' than it only affects katana. There is also one chip that works only with mantis blades too
  10. VoidedData
    VoidedData
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    Hey, I had a question - I installed the mod n such, along with all the requirements (also the optional ones) and for some reason none of the chips have any text, even the tutorial screens are missing text. Have tried fixing it, as well uninstalling and reinstalling, hasn't worked out though.
    1. Phoenicia4
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      Hey, what language version of game you have?
    2. VoidedData
      VoidedData
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      My game is set on english, so i'm not sure what's up with that.
    3. VoidedData
      VoidedData
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      i suppose ill just uninstall the mod.
  11. 78944032
    78944032
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    I guess these two mods might not be compatible,but I still want to confirm with you?Perks 适用于所有人 Cyberpunk 2077 Nexus - Mod 和社区