About this mod
Disables turn helper and add dynamic smoothTime for cars.
- Requirements
- Permissions and credits
In vanilla version of game, bikes have these settings, but cars had them was nulled.
Simply said this mod changes the smoothness of entry and exit from skid state.
I changed values but did not go beyond vanilla version of game.
If we talk about realism, main version of mod is probably not best representative of it, perhaps you will choose for yourself a suitable version of mod. I would be glad to have your feedback.
Q: What is perfectSteeringFactor?
A: PSF - makes turning behavior of wheels more complex or simpler. The maximum turning radius remains unchanged.
If on (1.0); More maneuverability, arcade-like behavior.
If off (0.0); Steering becomes smoother, car is easier to control, there is a sense of wheel resistance when turning.
Mod Change:
- perfectSteeringFactor = 1.0 > 0.0 turning off helper and makes steer less arcade.
- smoothWheelContactDecreaseTime = 0 > -0.2 entering in skid state.
- smoothWheelContactIncreseTime = 0 > -0.05 exiting from skid state.
- Depending on version that you choose may change values and behavior of cars on road. Some good for drift some for corneering or you can take hybrid.
- Also fix annoyng handling for Hun, Avenger, R7, Nomad Shion's (a bit, if you wanna fix it chek my Cyber Drift mod optional files),
Car List:
- All vanilla vehicles.
- Should work with moded cars.
Compatibility:
- Main version - Model G of mod increases traction and is unlikely to be coupled with similar mods (?), because it does almost the same thing only by a different method.
Other variants of this mod can rely on all the mods that increase traction. - Works well with All Vehicles Can Steer.
- Works with all my mod. I don't know about others.
- Mod based on TweakXL.
My Other Mods:
MOD LIST
You can motivate me there - Coda Shop
Zenless Zone Zero
UID: 1502147049
Server: Europe