Cyberpunk 2077
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About this mod

Allows to tweak visibility for each worldmap marker type separately or made them visible only on certain range, also has an option to hide all markers related to a vehicle buying quests

Permissions and credits

  • Allows to tweak visibility for each worldmap marker type separately
  • Alternate version which also hides buy a vehicle quest markers
  • Range based version which shows all markers nearby (with configurable range)

If you want to additionally hide some fast travel markers then I would recommend to try my Limited Fast Travel mod

How to install

  • Download the latest redscript release and unpack it into the game folder
  • Unpack the mod archive into the game folder

Required redscript version: 0.3.0+

How to configure

  • Open r6\scripts\declutterWorldMap.reds with notepad or notepad++ and change configuration section variables as you like.
  • After you edited the file make sure that it is saved with UTF-8 encoding.

Default settings

  • Visible markers: Gigs, Clothes, JoyToy, Melee weapon vendor, Netrunner, 
  • Ripperdoc, Weapon shop,  Suspected organized crime activity (aka boss skull), 
    Appartment, Fast travel, Tarot card, Your vehicle
  • Hidden markers: Bar, Drop point, Food, Junk shop, Medpoint, Assault in progress, Reported crime, Fixer

Range based version

  • Adds the option to show every mappin within a fixed range of the player.
  • Removes filtering if in Fast Travel screen, regardless of other settings, so player always gets all Fast Travel points there.
  • Added options to enable/disable local range and its radius.
  • Hides FT pins by default, since local option is enabled by default.

Kudos to v1ld for all those tweaks.

How to uninstall

  • Delete the Cyberpunk 2077\r6\scripts\declutterWorldMap.reds file


My mods

For redscript mod developers

// Added methods
public func IsRelatedToVehicleQuest(mappin: wref<IMappin>) -> Bool 

// Replaced methods
public func CreateMappinUIProfile(mappin: wref<IMappin>, mappinVariant: gamedataMappinVariant, customData: ref<MappinControllerCustomData>) -> MappinUIProfile