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DennisReactive
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Changelogs
Version 1.1
Adjusted Malina's slope traction factors, flywheel, top speed, gearing, base engine torque, & engine braking. Adjusted FZR's drag coeff and gearing.
The gist of this tune is high maneuverability, high speed, satisfying engine and gearing sounds.
Changes for BOTH bikes:
MotoGP world record lean angle (70.8)
Chassis, inertia, & suspension physics a mix of the original Malina and FZR values; nimble but stable.
Traction is stronger, predictable and balanced.
Braking is stronger, stable and balanced.
Handbrake force greatly increased for J-turns.
Top speeds near 460mph (game limit).
Changes exclusive to FZR-3000:
Kawasaki Ninja H2R's spec-sheet for drivetrain values (6 Speed, gear ratios, final drive, power-band (RPM), base engine torque).
Drag coeff identical to H2R (0.21)
Top speed of 450MPH
Engine sound swapped to Hellhound's (same as Malina's)
Changes exclusive to Malina-Mobile:
Suzuki Hayabusa's spec-sheet for drivetrain values (6 Speed, gear ratios, final drive, power-band (RPM), base engine torque).
Drag coeff identical to Hayabusa (0.27)
Top speed of 440MPH
These are still stretched bikes so do not expect to be pulling off easy wheelies or flick turns but it is much more maneuverable than what a stretched bike has any right to be.
quick demo(not all encompassing, dull colors = HDR was not processed by youtube) :
Tuned on PS5 controller using adaptive triggers with a linear resistance curve.