Left and Right silver hands for use by others in there mods
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
CDPR for the assets me for using said assets
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Changelogs
Version 1
added spikless variant
Contents left and right variants of johnys silver hand/arm as base arm replacer in mod and unpacked format for easy access and custom texture file setup to accommodate the alterations.
instalation for those using as is drop the .archive files into your mod folder if you don't have one create one and call it mod
Steam: \SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\mod <-goes in here
EPIC: \EpicLibrary\Cyberpunk 2077\archive\pc\mod<-goes in here GOG: \GOGLibrary\Games\Cyberpunk 2077\archive\pc\mod<-goes in here
note Due to it needing another mesh to work from I had to re do some of the mesh weights so may not deform exactly like the original but the minimum amount of testing I did showed nothing bad.
End As this is a modders resource I will not be adding anything more to it beyond bug fixes so please no request's for alt colors or adding shoulders Etc.