About this mod
Stretched ears for masc V. All ear shapes, 3 sizes + 66 ear gauges added via ArchiveXL + 10 additional ear piercings for PRC framework.
- Requirements
- Permissions and credits
- Available for all ears (1 - 21) in 3 different sizes
- basic tunnels are added via PRC framework (slot 59), they will adjust color according to the piercing color that you choose in CC
- additionally, 66 ear gauges (16 vanilla appearances + 50 custom, mostly tunnels, some plugs) are available as equippable items, added via ArchiveXL. So you can change colors directly in-game. The ear gauges will automatically adjust position based on your ear shape.
- as a bonus: 2 x 5 additional ear piercings are added for use with PRC framework, you can find them in the optional files. They were made to go with the ear gauges, but most of them will also fit the vanilla ears (just the triangle may look off on some vanilla ear shapes)
REQUIREMENTS:
For the basic tunnel piercings and ear piercings:
- PRC framework --> make sure to select piercing slot 14 in the character creator or the tunnels won't show up
- ArchiveXL
- TweakXL
- The Community palette project (for some of the tunnel colors to show correctly)
- Equipment-EX (optional, but recommended)
- CET (if you want to use item codes)
I have made and tested this mod on Cyberpunk versions 2.13 and 2.2 (also: ArchiveXL versions 1.17, 1.18 and 1.19+)
However, the final iterations have only been tested on Cyberpunk 2.2 and AXL 1.18 and 1.19+. I cannot provide support for any earlier versions.
COMPATABILITY AND CONFLICTS:
- This mod edits the morphtarget of the head. As such, it is not compatible with any other mod that does the same.
Mostly that means mods which also edit the player head shape (pointed ears, custom sculpted heads...) - Morph Texture Removal is not compatible, but its functionality is included in this mod
- Anything face-related that is not part of the head itself is compatible (Unique eyes, BiteSized, EyeNormal Fix, etc.)
- I have nulled the ear bones, so facial customization rig fix should be compatible, but my mod must have load order priority.
- Works with any texture framework
- The shape of the ears is changed (obviously). That means character customization items (like tattoos or cyberware) WILL clip if they cover
the ear or come very very close to it. This only applies to cc stuff that is added via mesh/morphtarget. Anything texture-based (= KS-UV overlays) will be fine. For vanilla, the only thing that has clipping issues is the blackwork face tattoo because it covers the ears. Also, the lower placed vanilla ear piercings will clip as well. All other vanilla stuff worked fine during my testing.
Make sure you have all requirements installed, working and updated.
For the main file (includes the edited head + the basic tunnels):
Choose ONE of the main files, extract and drop into your game folder. Or use Vortex.
For the optional files:
Ear gauges item additions (ArchiveXL):
Main file must have load order priority over this one (files are named that this is the case)
PRC ear piercings:
Make sure that the files have load order priority over PRC framework (again, files are named that this is the case)
There is an AiO upload with a zip that includes all the ear piercings to choose from. More convenient for manual install.
Each ear piercing is also available as individual download for better use with Vortex.
UNINSTALL:
Remove the .archive and .xl files from archive\pc\mod. Remove the .yaml from r6\tweaks\raem. Or uninstall with Vortex.
HOW TO GET THE ITEMS:
Applies to the ear gauges: Use the item codes or buy via my Accessory Store.
ITEM CODES (ear gauges):
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_blue")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_copper")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_gold")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_mixed")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_mixed2")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_neon_teal")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_pearl")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_pink_metallic")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_plastic_black")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_plastic_pink")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_plastic_red")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_rainbow")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_rose_gold")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_silver")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_steel")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_vanilla_wood")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_black")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_brass")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_brushedblack")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_copper")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_gold")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_gunmetal")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_rose")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_silver")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_steel")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metal_titanium")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_blue")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_chartreuse")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_cyan")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_green")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_lavender")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_orange")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_pink")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_purple")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_red")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_metallic_seafoam")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_blue")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_chartreuse")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_cyan")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_green")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_orange")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_pink")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_purple")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_red")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_white")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_plastic_yellow")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_blue")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_chartreuse")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_cyan")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_green")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_orange")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_pink")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_purple")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_red")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_white")
Game.AddToInventory("Items.rm_ears_gauged_tunnel_custom_twotone_yellow")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_black")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_blue")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_brown")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_coral")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_green")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_jade")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_purple")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_red")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_rose")
Game.AddToInventory("Items.rm_ears_gauged_plugs_custom_stone_white")
MORE PIERCINGS:
To combine with more piercings, check these mods that all work for masc:
- PRC - Fully Modular Vanilla Piercings
- PRC piercing pack
- Spike piercings (via Morphtarget and Animrig additions)
Big thanks to eagul for the PRC framework and the amazing tunnel ears for fem V
Halvkyrie for the morph texture removal mod and allowing for their resources to be used