About this mod
Went with guns that had more of a sci-fi look to them. All guns are fictional except the Beretta 93R. Most are from various COD games
- Requirements
- Permissions and credits
-
Translations
- Russian
Features 10 guns
Strife MK.II - Semi Auto Pistol w/ full auto and extended mag options
RK5 - Full Auto Pistol w/ semi auto and extended mag options
B23R - Full Auto Pistol w/ semi auto option
Beretta 93R - Full Auto Pistol
MR6 - Semi Auto Pistol w/ wall piercing ability
Zenith CA-40 - Semi Auto Pistol
Prokolot - Full Auto Pistol
Mozu - Revolver
Desolator - Large caliber Pistol
Malorian Arms X - Sci-Fi version of Malorian Arms 3516 w/ wall piercing ability
Malorian Arms Fire X - Shoots fire rounds that can burn enemies
Malorian Arms Stun X - Shoots Electric rounds that Electrocute and Stun Enemies
also comes with custom suppressors
Install this mod to remove "Action Blocked" when trying to remove attachments
-Use cyber engine tweaks to obtain or from most gun vendors in night city starting at level 17-
Game.AddToInventory("Items.Zenith_CA40",1)
Game.AddToInventory("Items.Prokolot",1)
Game.AddToInventory("Items.MR6",1)
Game.AddToInventory("Items.Desolator",1)
Game.AddToInventory("Items.Beretta_93R",1)
Game.AddToInventory("Items.RK5",1)
Game.AddToInventory("Items.RK5_Extended_Mag",1)
Game.AddToInventory("Items.Mozu_Revolver",1)
Game.AddToInventory("Items.Strife_Mk2",1)
Game.AddToInventory("Items.Strife_Mk2_Extended_Mag",1)
Game.AddToInventory("Items.B23R",1)
Game.AddToInventory("Items.Malorian_Arms_X",1)
Game.AddToInventory("Items.Malorian_Arms_FireX",1)
Game.AddToInventory("Items.Malorian_Arms_StunX",1)
Game.AddToInventory("Items.RK5_Suppressor",1)
Game.AddToInventory("Items.MR6_Suppressor",1)
Game.AddToInventory("Items.Zenith_Suppressor",1)
Game.AddToInventory("Items.Beretta_93R_Suppressor",1)
Game.AddToInventory("Items.Desolator_Suppressor",1)
Game.AddToInventory("Items.Strife_Suppressor",1)
Game.AddToInventory("Items.B23R_Suppressor",1)
desolator source: https://sketchfab.com/3d-models/desolator-50-ae-a22558374d4e4f2bacbf0f60ca9efec7
Tools used:
3DS MAX 2017 - Importing, Rigging and Exporting 3D meshes
Blender 3.6 - Additional mesh editing and texture mapping
Noesis - Importing and Exporting meshes to Cyberpunk 2077 format
Noesis script for 3DS Max - Importing .mesh files to 3DS MAX
Wolvenkit - Extracting and editing various game files (basically the backbone to Cyberpunk 2077 modding)
Adobe Photoshop CS6 - Editing textures
Notepad++ - Editing .yaml files
Thank You to all the people who helped create these tools