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yellingintothevoid

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yellingintothevoid

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About this mod

take your Virtual Photography to the next level with these Photo Mode poses, an AMM prop, and an ArchiveXL wearable camera!

Requirements
Permissions and credits
Changelogs
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original model by TIG. ported and edited by me.

  • six poses that spawn the prop in Photo Mode
  • one camera prop for Appearance Menu Mod
  • one camera as an ArchiveXL wearable

the wearable slings around Vs shoulder and sits at their hip. its strap comes in two sizes, one of which is close to the body and a wider one to be used with jackets. it was designed to fit (and move) with my Scav Jacket, but also fits with other jackets, of course. the strap will clip depending on clothes and Photo Mode pose.
if the camera doesn't immediately spawn in Photo Mode, cycle the pose categories.
the poses in the previews #4 and #11 were slightly altered using IGCS. check photos #18 and #19 to see them unaltered.
the AMM prop can be spawned by searching for "Camera" in AMM's search function under the Decor tab.

the "aiming" facial expression can be found in xBaebsae's set of Photomode Facial Expression
if you want more Photo Mode prop shenanigans, elfjpeg and i made an archery themed pose pack

if you're looking for more poses and a modern camera, Grovac has got you covered!

                                                              

installation:
install via Vortex or unpack the .zip and copy its contents to the root folder of your Cyberpunk 2077 installation. this should add the .archive and the .xl files to .\archive\pc\mod and the .yaml to .\r6\tweaks.

                                                              

wearables also available in this Virtual Atelier.


item names                 ┊ Equipment-EX slots
Camera - Black             ┊ Back
Camera - Black (Wide Fit)  ┊ Back

mesh paths for Appearance Creator Mod (appearance name is black):
base\yv\meshes\t2_camera_body.mesh
base\yv\meshes\t2_camera_strap.mesh
base\yv\meshes\t2_camera_wide_body.mesh
base\yv\meshes\t2_camera_wide_strap.mesh

CET codes:

Game.AddToInventory("Items.yv_camera_black")
Game.AddToInventory("Items.yv_camera_wide_black")