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KiasuBurger

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KiasuBurger

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About this mod

This mod provides the hands used by Karina Lee and River Ward as equippable items, with compatibility with some of my other mods. Available for all VTK and UV body mods for both masc and fem V, in 18 colours, with Garment Support. Virtual Atelier also available.

Requirements
Permissions and credits
Changelogs
Description

This mod provides the hands used by Karina Lee and River Ward as equippable items, with compatibility with the arm and elbow cyberware from my Valentino arms mod, the wires from my Alt Hands mod, along with ensuring that they match the arms from any body mod you are using

This mod is built from base game meshes with custom refit work to make the hand compatible with player arms across the various body mods. I also added Garment Support to minimise clipping when wearing long sleeves - of course, this requires the clothing to have GS as well!

16 of the colour options are from the base game with two custom ones.

Compatibility

This mod includes support for almost all existing body/arm mods for masc and fem V:

  • Vanilla
  • VTK Bodies (2.x and 3.x supported)
  • Vanilla HD (including Big and Small)
  • Hyst EBB, EBBP, RB, EBBRB, EBBPRB, EVB, Angel
  • Gymfiend
  • UV Bodies
  • Solo OG, Small, Ultimate
  • Solo 2.0
  • Lush, SoLush
  • Vanilla Plus
  • The Solo Arms add-on
  • Adonis
  • Atlas
  • Elegy


If there's a body mod I didn't cover and you'd like support, feel free to ask, and I'll see what I can do.

Colour Options

  • Sea Green (River Ward's Colour)
  • Black & Gold (Dexter Deshawn's Colour)
  • Purple (Karina Lee's Colour)
  • Black & Chrome (Araska Corporate Colours)
  • Red & Chrome (custom colour)
  • Red & Grey (custom colour)
  • Metallic Brown
  • Metallic Green
  • Metallic Grey
  • Metallic Rose
  • Plastic Yellow
  • Plastic Blue
  • Plastic Green
  • Maelstrom Brown (Clean)
  • Maelstrom Brown (Dirty)
  • Brown Carbon Fibre
  • Red Carbon Fibre
  • Gold


Credits

  • NullVektor for sending me down this particular rabbit hole
  • Sinned_1 for the reference appearance images


Virtual Photographers

So many thanks to all the VPs who contributed such amazing photos for this mod page. It would be a very sad place without you all!



Requirement Notes

  • Install all of the listed requirements first(!)
  • Archive-XL must be >= 1.16.8 or the game will probably crash
  • If you are using Vanilla HD 2.x or default Fem KSUV arms, you must install the matching compatibility fix file from the Cyberware Core for the right arm to look correct.


Installation

  • Ensure all requirements have been installed
  • Download and unzip the main file into your Cyberpunk 2077 directory (ex: Steam\steamapps\common\Cyberpunk 2077)
  • If you are using Vanilla HD 2.x or UV Vanilla arms, you need to install the matching bug fix archive. Without this, the right arm will not look correct.


Uninstallation

  • Delete the files that were extracted during installation (As the body mod optional file overwrites a default file, there is nothing extra to delete)


Virtual Atelier

These items are available in the KiasuBurger Arasaka Cyberware Atelier from my KiasuBurger Cyberware Core.

Questions & Answers

What do you mean Dexter Deshawn's Colour?

The core design of these hands is shared with the arm used by Dex, Melissa Rory, and a number of other NPCs (although I'll swear I never saw any of those NPCs until after I had gone through the game files to discover they existed). As for the arms themselves? Well, keep your eyes open...

Why are these using Toenail slots?

This is due to the need for arm replacement parts to be layered below any clothing items you are using. The 'logical' arm, elbow, and hand slots in Equipment-Ex are also configured to layer above clothing, as they are expected to be used for things like armour or gloves, etc. Only the fingernail and toenail slots are guaranteed to layer below clothing, and the fingernail slots are used for the Valentino arm/elbow cyberware, so hands use the toenail slot.

What about player Cyberarm compatibility?

The player Cyberarms (Monowire, Mantis Blade, Gorilla, Launcher) are tricky to handle as they completely replace the whole arm themselves, use a completely different mesh structure, and have custom rigs and animations. The end result is that it's impossible to replace them with equippable items without fancy scripting, and maybe that's not even possible.

What I have done is to hide most of the Cyberarm parts except for the bits that look mostly ok when mixed with the Valentino arm.
  • Monowire: Had to hide everything.
  • Mantis Blades: Invisible when inactive. Blades appear when activated
  • Gorilla Arms: Had to hide everything.
  • Launcher: Invisible when inactive. Launcher appears when activated


Note that some body mods remove cyberarm parts completely and replace them with a combination of normal arms and empty meshes. If you use one of these bodies, the Launcher arm may end up looking wrong, because of how I tried to make them appear - the mechanism parts I tried to keep visible might end up being normal arm parts instead.

If this launcher problem really bothers you, let me know and if there's enough demand I can do a variation with no parts visible.

Item Codes


Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_sea_green", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_black_gold", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_purple", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_black_chrome", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_red_chrome", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_metallic_brown", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_metallic_green", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_metallic_grey", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_metallic_rose", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_plastic_yellow", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_plastic_blue", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_plastic_green", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_mlstrm_dirty", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_mlstrm_clean", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_brown_carbon_fibre", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_red_carbon_fibre", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_gold", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_left_red_grey", 1);

Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_sea_green", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_black_gold", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_purple", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_black_chrome", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_red_chrome", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_metallic_brown", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_metallic_green", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_metallic_grey", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_metallic_rose", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_plastic_yellow", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_plastic_blue", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_plastic_green", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_mlstrm_dirty", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_mlstrm_clean", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_brown_carbon_fibre", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_red_carbon_fibre", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_gold", 1);
Game.AddToInventory("Items.kiasu_burger_lee_ward_hands_hand_right_red_grey", 1);