!!!VERY IMPORTANT NOTICE!!!? After updating to 1.2 - Please move the downloaded .archive file to your mods folder now this goes for this mod and all mods that you have installed!
CDPR decided to change the location because reasons, you'll notice I'll be turning off vortex install, I'll do this with all my mods and they'll require manual installation.
Hi, thx for your retexture first ) I think I write my humble request in a right place ) Can you pls make a black retexture for one of already existing item (Rubber-reinforced athletic shoes for example, 'cause they look very worn dirty and not pretty) or add as new vanilla based item athletic shoes from tactical diving suit?
Out of all the uterly goofy looking boots in the game, you chose the only nice looking ones (brown) to reskin... that's the only problem with your mod.
After installing Material Override. I manually opened the Black Racing Gear file and moved the basegame_BaseMaterialOverride.archive basegame_Black Racing Gear.Archive
Out of the .rar folder and into archive/pc/mod folder it self. I used winrar to open it, as the folders were for some reason in notepad++
For the Modder:
I suspect the reason it has to be manually unpacked is because the files are still in the archive/pc/patch pathway. Instead of the new archive/pc/mod pathway. No disrespect meant, I love your mod and great work.
For anyone having issues, I needed to install the files directly in \Cyberpunk 2077\archive\pc\mod instead to get this to work. Still one of the best reskin mods!
Seem like the Full Set files do not change the color of the Game.AddToInventory("Items.Pants_09_rich_01",1) pants for FemV they stay the original colors
I feel like I've done the manual installation process wrong.
To put it shortly, I've extracted the files provided into the correct location into Cyberpunk's (Epic Games) directory in the archive folder (Patch), and Cyber Engine Tweaks is installed to the latest version. I've acquired the original racing gear and the retexture isn't appearing both in the inventory and game itself. Is there anything I did wrong or are there any steps I've missed?
96 comments
After updating to 1.2 - Please move the downloaded .archive file to your mods folder now
this goes for this mod and all mods that you have installed!
CDPR decided to change the location because reasons, you'll notice I'll
be turning off vortex install, I'll do this with all my mods and they'll require manual installation.
https://www.nexusmods.com/cyberpunk2077/mods/5266
Have everything update, but this isn't working for me after 2.11.I think I write my humble request in a right place )
Can you pls make a black retexture for one of already existing item (Rubber-reinforced athletic shoes for example, 'cause they look very worn dirty and not pretty) or add as new vanilla based item athletic shoes from tactical diving suit?
Pls excuse my bad english if I made any mistakes
The boots are black, but the racing outfit it self is Green again.
Thanks for the mod though!
After installing Material Override. I manually opened the Black Racing Gear file and moved the
basegame_BaseMaterialOverride.archive
basegame_Black Racing Gear.Archive
Out of the .rar folder and into archive/pc/mod folder it self.
I used winrar to open it, as the folders were for some reason in notepad++
For the Modder:
I suspect the reason it has to be manually unpacked is because the files are still in the archive/pc/patch pathway.
Instead of the new archive/pc/mod pathway. No disrespect meant, I love your mod and great work.
To put it shortly, I've extracted the files provided into the correct location into Cyberpunk's (Epic Games) directory in the archive folder (Patch), and Cyber Engine Tweaks is installed to the latest version. I've acquired the original racing gear and the retexture isn't appearing both in the inventory and game itself. Is there anything I did wrong or are there any steps I've missed?
Move from archive\pc\patch to archive\pc\mod