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I always found it quite strange how CDPR added a "bullet spread" stat in the game on top of other recoil stats. To the point where you could have full recoil control, gun completely steady, and yet bullets will still scatter left and right out of a straight barrel. This mod removes this spread stat while ADSing for most weapons with the exception of weapons that should have spread in ADS such as shotguns and smart weapons.
Spread is still present when you are hipfiring, as it should be. Recoil while ADSing will still cause bullets to scatter as it should; this mod just ensures the bullets always end up where your reticle is looking, allowing for more realistic recoil and shooting experience.