This mod computes the distance that V traveled, in meters. It can be minimized or displayed or reset at any time. It also shows other side information, such as V's position, elapsed time, and two approximation of V's current speed in km/h.
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Changelogs
Version 0.51
Changed the speedometer update rate to that of the game. Now the current speed reading is displayed on every frame, instead of updates being separated by 0.1 seconds (in 0.5).
Version 0.40
Added accelerometer reading (in Gs)
Version 0.32
Added time interval at which speed displays (now every 0.15 seconds)
Made it possible for user to relocate the TCDM window.
Version 0.31
Added support for other display resolutions than 1080p.
Version 0.5
Added editable configuration
Added the ability to override vehicle's speedometer, both km/h and mph
Version 0.4.1
Expanded the G-force reading to two decimals.
Added G-force breakdown to player's XYZ, for current, min and max.
Version 0.3
The speed has become one output value (was two: 'immediate' and 'trailing'), based on the last 25 samples (50 frames). As the outcome, it has become a much steadier value in the stats.
Code optimizations to enable smoother speed computations of the data set
Version 0.2
Fix: The init.lua was misplaced in /bin/x64/plugins/cyber_engine_tweaks/mods/. Moved it one step up to ./TravelingCompanionDistanceMeter/.
Minor code quality changes.
Version 0.1
The base product ready.
Compatibility: Both 1.63 and 2.x versions of the game.
This mod is intended for use as a distance meter (or, if you are driving: an odometer). It displays this main measurement as meters, with five decimals.
Besides that, it includes:
Speed measurements
An approximation of V's current speed (in km/h), based on 25 samples from the last 50 frames
The top speed listed next to the speed.
This speed can be projected on the vehicle's/HUD speedometer in km/h and mph
V's position in the world (x, y, z)
Elapsed time (since the mod was started), with seconds and millisecond decimals
Acceleration measurements
The main vector's intensity (and its max)
Breakdown of the accelerometer reading onto the player's XYZ
Configurability
Whether to display g-force measurement or not, and whether to break it down to the player's XYZ
Whether to override the vehicle's/HUD speedometer
Whether to display the speedometer reading in km/h or mph
See the 0.5 demo video for information how to use the configuration.