Non-REDmod ArchiveXL version required (standard or short)
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
MONSTERaider for the original mods which I edited the meshes of for this refit mod.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Initial release
I was commissioned to make refits of the short versions for RB by someone, but figured I'd do them for the standard version as well and with more body options. You still need the corresponding non-REDmod files from the original mods to make use of these refits: Part 1 and Part 2.
THIS MOD DOES NOTHING ON ITS OWN, SEE ABOVE.
Credit to MONSTERaider for making the original mods. I only edited the meshes and nothing else.
Install: Install the original mod(s) first and foremost! Manual: extract the contents of the zip into your game directory. Mod Manager: Hit the button to download with manager. I truly hope I don't have to explain more.
Uninstall: Manual: Delete all the files that the mod installed (click "Preview File Contents" to see what it added and where). Mod Manager: Yeah, I think you know how.