Cyberpunk 2077
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MeteorIWTD and Captain12

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MeteorIWTD

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  1. MeteorIWTD
    MeteorIWTD
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    I decided to remove the recolors for the Gorilla Arms. However for the Arasaka Red recolor that was shown in the trailer on 2020 you can download this mod that also changes the icon of the Gorilla Arms. https://www.nexusmods.com/cyberpunk2077/mods/1089
  2. Captain12
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    Currently broken on update 2.0

    Working on a fix
    Fixed! :)
    1. TokyoShoe
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      Do the alternate arm textures (like Lucid Black or whatnot) work with the updated core mod? Or no?
    2. MeteorIWTD
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      The core mod is separate from the colors of the arms. But I have to look into the recolors if they had broke with the Update 2.0.
    3. spacefiddle
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      The recolors are NOT broken. At least the black one isn't. I wasn't using the systems change, only the recolor, and the Black arms are showing up perfectly with the Electrified Gorilla arms. They even have the crackly Electric special effect on them.

      The only odd thing was when i first installed the arms (i had the mod installed before i bought arms, new 2.0 game) my face textures were weird. But save / quit / load fixed that.
    4. spacefiddle
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      btw - if you're not planning on keeping up with the recolors, would you mind pointing me where to get started with how to make texture mods for CP77? I've done some texture and mesh work in FO4 and Starfield but never worked with REDEngine and not sure where to begin. I'd like to take a crack at making some of my own recolors. Thanks!
    5. enowai
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      Accidentally posted to sticky. Delete post.
    6. MeteorIWTD
      MeteorIWTD
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      Sorry for the late response, when I made this mod I didn't retextured, I reimplemented some colors that were already in the game, but used by NPC only and not the player. I remember I was using 010, that is an Hex Editor, and back then was present a template in the modding scene that allowed us to decipher hexadecimal code and edit these files. If you want to get into it you can enter in the Modding Discord server, there are a lot of guides and tools there. Discord
  3. MeteorIWTD
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    I am back in the modding scene of this game. I'm currently working on a full on Cyberpsychosis system implemented for V. Inspired on the TTRPG rules and the Edgerunner series on Netflix. I have not tested this mod and if it is working with the current patch of CET and 1.6, but I'll test it soon.

    Update: The Cyberpsychosis Mod will be made by DJ_Kovrik and will come out very soon!
  4. MeteorIWTD
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    Added a requested feature to the mod! The ability to open doors and rip turrets while using Gorilla Arms without worrying about Body skillchecks. The addon requires CET 1.9.2 and you can use it with any Gorilla Arms.

    EDIT: Thanks to the help of Captain12 now the mod no longer requires hotkeys to be used and the stats will no longer be bugged. The mod to work requires CET 1.16.0+ 
    1. bobbd
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      Excellent. Thank you both.
    2. TardOnPC
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      Can the add on work without the other Gorilla Arm recolors? I installed only the add on to bypass skill checks but it isn't working, can't open doors, cargo containers, or rip off turrets. I have the latest version of CET.
    3. MeteorIWTD
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      Yes, it can work without recolors. 
    4. ceano
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      Can you make an option to have gorilla arms look like normal arms and hands?
    5. ManicViper
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      Use Erebus arms mod.. it has awesome looking arms.. and the normal looking flesh one you want
      ErebusArms - Hurcule Synthetic Muscle System - Corpo Gorilla arms at Cyberpunk 2077 Nexus - Mods and community (nexusmods.com)
    6. ceano
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      But it says in this mod description that this...

      Mod is NOT compatible with mods that replace the players Gorilla or "Strong" arms with something else.

      ...that's why i ask the author to make such an option, because if it was compatible with other mods then i would use the mod Gorilla Nails and this mod together (ErebusArms the "flesh" version still don't look like ordinary arms and hands).
    7. triton80
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      Hi! I have them working together (Gorilla Nails and Gorilla Arms Restored Features 2.0.4 (Patch 1.3)+Addon - Gorilla Arms without Wires and Knuckles (Male and Female) 1.0.5)
      Addon - Gorilla Arms without Wires and Knuckles (Male and Female) 1.0.5 --- basegame_noknuckles\archive\pc\patch
      the archive does not have the correct folder "patch", change to "mod"
      Sorry, English is not my language
    8. ceano
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      Hmm...did test it before game version 1.30 and it did not work, i could not open any locked doors.
      Why do you use "Addon - Gorilla Arms without Wires and Knuckles (Male and Female)" when you use "GorillaNails"?, both those mods only alters the look of gorilla arms.
    9. triton80
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      I haven't tried it on the doors. I tore off the turrets. "Addon - Gorilla Arms without Wires and Knuckles (Male and Female)" - Indeed, I did not use it in 1.23, but for 1.3 I installed it for some reason. I removed it, thank you))
    10. ceano
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      OK i will try it out and see if it works, thanks for the heads-up.

      EDIT: Yes it works fine together with Gorilla Nails
    11. ScottSpedding
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    12. Dikobraz
      Dikobraz
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      What a strange feeling.. A "small indie-company" couldn't make this, and some simple man did it... Nothing to say, but THANK YOU.
    13. a122495875
      a122495875
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      .
  5. spacefiddle
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    :(
    My copy of your black recolor got deleted, and I see you took it down for some reason. Can I beg you to add it back to old files or optional or something?

    Yours looked great, they just worked, they didn't have 65 other mods as dependencies. I don't see any other options that don't need me to either install a ton of other things or, honestly, just don't look that great. Just want my nice simple black metal arms back lol
  6. Harakiri
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    no longer works after latest patch
  7. DarkraisRose
    DarkraisRose
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    Is there any way to remove those stupid skyrim enchantment FX from the thermal and electric variants?
  8. SkyrimRules15
    SkyrimRules15
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    I need some help.  I want to make my Gorilla Arms look like normal arms, because I have fashionware and nail colour replacers that unfortunately do not work with the Gorilla Nails mod.  Does this mod also remove the decals and metal sections on the arms?  Or should I use this mod to get rid of the wires and knuckles while I use the Arasaka Cyberarms mod to remove the metal sections on the arms?
  9. tkp206093
    tkp206093
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    Is support 2.1?
    1. Zevius6490
      Zevius6490
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      Does not look like it works :(
  10. slimpie2003
    slimpie2003
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    for anyone having the same issue with the legendaryplus arms not working
    line 57 says Legendary where it should say LegendaryPlus a simple edit with notepad fixed the problem. make sure to capitalize the P in Plus otherwise it wont work
    hope this helps!
  11. enowai
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    Hey, is nobody else getting what looks like a mesh clipping on the knuckles?
    Spoiler:  
    Show



    EDIT: Uninstalled all mods and the middle of the back of the right hand has the same clipping. Knuckles seem to just be covering the clipping at the front. Super distracting to me at least. Just need to confirm I'm not going crazy here.
    1. Johannenbr
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      This is an issue with the base game, they never cared to fix it seems. The mod "Cyberarms Patch" fixes it.
    2. enowai
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      That worked for you? Installed the mod and it's still clipping for me. Seems someone else is reporting the same thing on that mod also.
    3. Johannenbr
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      Are you playing as male V or fem V? I'm playing as male V and the clipping is fixed when using that mod, in fact I use it just because of it.
    4. enowai
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      Fem V. Tried that optional patch too, no dice. Only other gorilla arm mod is a texture, no other mesh replacers. Damn.
    5. NeoAngelusZero
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      Having the same issue too with Fem V.
    6. NeoAngelusZero
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  12. NeoAngelusZero
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    Don't know if anyone has had this issue too but, after removing the knuckles, I'm having these metal bars showing up between the fingers and the back on the hands. Was wondering if there was a fix for this please? https://i.imgur.com/iQxs1AW.jpg
  13. JayRebirth
    JayRebirth
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    Any mod updates anywhere that go with this so those dumb tech check fences use body or this mod? So stupid that tech is required to break a fence gate that isn't using any tech.
    1. coolrocker111
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      Lol now that you mention it, I've always looked at the imaginary camera beside me whenever a fence comes up and i need tech to detach it and throw it to the side xD.
    2. DvalinRas93
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      Somebody else besides me also has an imaginary camera next to them at all times?! I always thought I was crazy for doing that kinda sit-com sh*t alone in my room unironically, haha.
  14. DvalinRas93
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    Unfortunately doesn't seem to work on vents in Dogtown (2.01). Will be further testing.

    EDIT: I don't even wanna say what my issue was because of just how dumb it was.