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Seijax

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Seijax

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101 comments

  1. KeevaJazz
    KeevaJazz
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    thank you, finally I can harness the power of the buttslinger. no ass shall go unslinged and no face will go unbutted !!
  2. ColinLovesBobo
    ColinLovesBobo
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    Absolutely love this mod. Perfect for my Stealthrunner-based non-lethal build. Thanks!
  3. Deksalgin74
    Deksalgin74
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    можно перевести на русский 2.0.0 пожалуйста
    1. Seijax
      Seijax
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      No, ma puoi farlo tu. O Google.
  4. nicklasz
    nicklasz
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     Hey, Seijax. Sorry for something completely unrelated to this mod, but I got a weird question, and I ask you because you're are pretty good C77 modder.

     Do you think it could be possible to create a forward roll mechanic? Like the one Dying Light games have. I'm not a modder myself, so honestly I'm completely oblivious about what it would take to do this. 

     All I know is that there are animations for it, but they only exist during scripted events(replaying PL and saw one during the Chimera sequence, for example).

      
  5. Braeko
    Braeko
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    Works fantastic! 

    Only thing I noticed, "Enemies allied with the one you're grappling" still shoot me while grappling their colleague and can kill their friends.
    1. Seijax
      Seijax
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      Depends on the faction. Some won't shoot their friend and will hold their fire, others are so hearthless as to not care.
    2. Braeko
      Braeko
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      That's cool. I only tested it with Tyger Claws so far.
    3. DJSHAFT69
      DJSHAFT69
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      It's also a vanilla thing. I can grab a Tiger and they will shoot right through him. Animals just freeze, then start to fire. Valentinos usually hold back, and Sixth St. is the best at holding their fire. Maelstrom don't give one cyber crap about hostages.

      I'm actually putting this mod back in today, so i will be able to see any difference.
  6. Deunan2105
    Deunan2105
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    Working nova on game version 2.21
    Thank you Seijax for making this mod!  
  7. simonbeni
    simonbeni
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    • 5 kudos
    this mod needs to be added in the next update.
  8. peregrine111
    peregrine111
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    I'm probably running into a conflict of some sort... I mean, the options to grapple enemy do show up for a short while, but the enemy IS NOT STUNNED, they keep moving around trying to dodge me getting around them.

    maybe some mod affecting enemies or combat behavior is overwriting the stun?
    Lifepath Bonuses and Gang-Corp Traits
    Night City Alive
    Stealthrunner
    Melee Attacks Fixes and Enhancements
    Enemies Dodging Fix
    More Melees More Fun

    idk

    The pains of running 300+ mods xD
    1. Seijax
      Seijax
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      Shouldn't happen anymore in latest version
  9. Batsubetsu
    Batsubetsu
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    Thought this mod was a lil far fetch and unrealistic until some dude mentioned: something about taking them hostage... hell nah... awsome mod
  10. ThatFurryAdventurer
    ThatFurryAdventurer
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    Hmmm, redscript is having a problem with this, its not letting it compile. 
    1. Seijax
      Seijax
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      Missing requirement
    2. ThatFurryAdventurer
      ThatFurryAdventurer
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      youre super right, yeah. thanks for the reply!
  11. Gizmoman112
    Gizmoman112
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    Does this need an update or am I doing something wrong?
    1. Seijax
      Seijax
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      No update needed, make sure of the usual things:
      • requirements
      • you're going behind them in time (or you also have Savage Stun)
      • you aren't trying it on enemies that are set as resistant from the options
    2. Gizmoman112
      Gizmoman112
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      It was TweakXL that was outdated. Thanks for clarification