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Changelogs
Version 2.3
fixed a bug causing redmod to be required erroneously
Version 2.2
unlock me a slot compatability is now a seperate patch file fixed a bug causing the item to spawn with an incorrect amount of mod slots
Version 2.0
redid yaml files to fix multiple startup errors and both clean up and lean down
"In Night City, there's a price on everything. Question is who's gonna foot the bill, you or them?" With this gun, you have The Answer. Of course, it's not an off the shelves model! Modded to the exact specifications of "I don't want to get shot back" this gun boasts increased damage and armour penetration at the cost of firerate, handling stats and not being silencable. Though Wilson did experiment a bit, so it punches holes not only through armour, but megablocks. Oops. Who'd've known you could pull that much out of .45 acp? Not Wilson, because he straight up rechambered it to fire rifle rounds instead. Not generally a good idea, but it didn't explode so far. No iconic is replaced for this, it'll just be at Wilsons for pickup. And since V has prepaid, it's free for you.
Base Stats
Includes a toggle for Unlock Me A Slot compatibility. If you use The Answer with my Weapon Scaling Rebalance mod, you may or may not find a joke. You have been warned.
Optional version: no pierce After some testing, I confirmed that CDPR was right in not adding a silenced wall piercing oneshotter. Turns out to be a little bit too OP to be available so early. But I think V should have a signature iconic tailored for stealth (cuz just look at the tutorial... or the second tutorial...). So I made a version without the wall piercing and pretty much normal unity handling. Keeps the overture recoil though, so it feels real nice and umpfy.
Base stats of the NoPierce version:
Swapping between versions should keep the item in your inventory, but I cannot make guarantees. It also keeps the joke with Weapon Scaling Rebalance. ... takes a good bit of fine-tuning to get an exact dmg value... but hey, I'm here for the bit ^^