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File credits
Credit to the Blackwall Daemon changes goes to Phlompf - https://www.nexusmods.com/cyberpunk2077/users/105358638
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Changelogs
Version 1.0
Initial release
Night City's Rippers has been busy colluding with some shifty netrunners and have figured out how to pirate some code from each of the major manufacturers of the top of the line cyberdecks and adding them to the competition. It is as they say, "What netrunner worth their salt would be satisfied using factory settings choom?"
This is just a tweak file, trying to make the 'decks slightly more interesting for myself. Made some more changes to the new black magic 'deck the Militech "Canto". I found it somewhat lacking in its vanilla state, so added some abilities to it without making it to OP... in my own opinion at least.
This is my very first attempt to mod CP2077, and it seems to work for me.
If the mod ceases to work with any new patches, it should suffice to update it's requirements I believe... unless CD Projekt Red changes a bunch of names that is.
Installation Just drop the .yaml file in <Install location>Cyberpunk2077/r6/tweaks
//If you dont have the "Canto" through the Phantom Liberty storyline you can add the recipe and the ingredients via CET console. I'm told the 'deck will not "talk" unless you craft it yourself. Game.AddToInventory("Items.Recipe_Legendary_HauntedCyberdeck") Game.AddToInventory("Items.Q305_Cerberus_core_cracked")