Cyberpunk 2077

Usage:

Copy & paste all the codes at once or just the ones you want inside the Cyber Engine Tweaks console. The items will be added straight to your inventory.
Game.AddToInventory("Items.smasher_armor_black_standard_black_standard", 1)
Game.AddToInventory("Items.smasher_armor_blue_standard_blue_standard", 1)
Game.AddToInventory("Items.smasher_armor_brown_standard_brown_standard", 1)
Game.AddToInventory("Items.smasher_armor_burgundy_standard_burgundy_standard", 1)
Game.AddToInventory("Items.smasher_armor_charcoal_standard_charcoal_standard", 1)
Game.AddToInventory("Items.smasher_armor_forest_standard_forest_standard", 1)
Game.AddToInventory("Items.smasher_armor_green_standard_green_standard", 1)
Game.AddToInventory("Items.smasher_armor_grey_standard_grey_standard", 1)
Game.AddToInventory("Items.smasher_armor_militech_standard_militech_standard", 1)
Game.AddToInventory("Items.smasher_armor_navy_standard_navy_standard", 1)
Game.AddToInventory("Items.smasher_armor_olive_standard_olive_standard", 1)
Game.AddToInventory("Items.smasher_armor_pine_standard_pine_standard", 1)
Game.AddToInventory("Items.smasher_armor_pink_standard_pink_standard", 1)
Game.AddToInventory("Items.smasher_armor_red_standard_red_standard", 1)
Game.AddToInventory("Items.smasher_armor_sand_standard_sand_standard", 1)
Game.AddToInventory("Items.smasher_armor_snow_standard_snow_standard", 1)
Game.AddToInventory("Items.smasher_armor_tan_standard_tan_standard", 1)
Game.AddToInventory("Items.smasher_armor_teal_standard_teal_standard", 1)
Game.AddToInventory("Items.smasher_armor_white_standard_white_standard", 1)
Game.AddToInventory("Items.smasher_armor_void_standard_void_standard", 1)
Game.AddToInventory("Items.smasher_armor_urban_custom_urban_custom", 1)
Game.AddToInventory("Items.smasher_armor_specops_custom_specops_custom", 1)
Game.AddToInventory("Items.smasher_armor_digital_custom_digital_custom", 1)
Game.AddToInventory("Items.smasher_armor_arctic_custom_arctic_custom", 1)
Game.AddToInventory("Items.smasher_armor_arid_custom_arid_custom", 1)
Game.AddToInventory("Items.smasher_armor_nightops_custom_nightops_custom", 1)
Game.AddToInventory("Items.smasher_armor_enforcer_custom_enforcer_custom", 1)
Game.AddToInventory("Items.smasher_armor_zealot_custom_zealot_custom", 1)

Game.AddToInventory("Items.smasher_neckcover_black_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_blue_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_brown_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_burgundy_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_charcoal_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_forest_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_green_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_grey_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_militech_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_navy_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_olive_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_pine_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_pink_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_red_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_sand_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_snow_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_tan_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_teal_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_white_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_void_standard", 1)
Game.AddToInventory("Items.smasher_neckcover_urban_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_specops_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_digital_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_arctic_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_arid_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_nightops_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_enforcer_custom", 1)
Game.AddToInventory("Items.smasher_neckcover_zealot_custom", 1)

Game.AddToInventory("Items.smasher_strap_a_l_black_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_blue_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_brown_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_burgundy_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_charcoal_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_forest_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_green_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_grey_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_militech_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_navy_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_olive_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_pine_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_pink_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_red_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_sand_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_snow_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_tan_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_teal_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_white_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_void_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_l_urban_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_specops_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_digital_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_arctic_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_arid_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_nightops_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_enforcer_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_l_zealot_custom", 1)

Game.AddToInventory("Items.smasher_strap_b_l_black_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_blue_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_brown_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_burgundy_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_charcoal_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_forest_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_green_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_grey_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_militech_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_navy_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_olive_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_pine_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_pink_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_red_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_sand_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_snow_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_tan_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_teal_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_white_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_void_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_l_urban_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_specops_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_digital_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_arctic_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_arid_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_nightops_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_enforcer_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_l_zealot_custom", 1)

Game.AddToInventory("Items.smasher_strap_a_r_black_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_blue_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_brown_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_burgundy_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_charcoal_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_forest_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_green_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_grey_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_militech_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_navy_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_olive_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_pine_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_pink_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_red_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_sand_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_snow_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_tan_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_teal_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_white_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_void_standard", 1)
Game.AddToInventory("Items.smasher_strap_a_r_urban_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_specops_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_digital_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_arctic_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_arid_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_nightops_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_enforcer_custom", 1)
Game.AddToInventory("Items.smasher_strap_a_r_zealot_custom", 1)

Game.AddToInventory("Items.smasher_strap_b_r_black_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_blue_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_brown_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_burgundy_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_charcoal_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_forest_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_green_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_grey_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_militech_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_navy_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_olive_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_pine_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_pink_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_red_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_sand_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_snow_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_tan_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_teal_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_white_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_void_standard", 1)
Game.AddToInventory("Items.smasher_strap_b_r_urban_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_specops_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_digital_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_arctic_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_arid_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_nightops_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_enforcer_custom", 1)
Game.AddToInventory("Items.smasher_strap_b_r_zealot_custom", 1)

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ScorpionTank

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