Cyberpunk 2077

Usage:

Copy & paste all the codes at once or just the ones you want inside the Cyber Engine Tweaks console. The items will be added straight to your inventory.

Game.AddToInventory("Items.modular_cables_black_standard", 1)
Game.AddToInventory("Items.modular_cables_blue_standard", 1)
Game.AddToInventory("Items.modular_cables_brown_standard", 1)
Game.AddToInventory("Items.modular_cables_burgundy_standard", 1)
Game.AddToInventory("Items.modular_cables_charcoal_standard", 1)
Game.AddToInventory("Items.modular_cables_forest_standard", 1)
Game.AddToInventory("Items.modular_cables_green_standard", 1)
Game.AddToInventory("Items.modular_cables_grey_standard", 1)
Game.AddToInventory("Items.modular_cables_militech_standard", 1)
Game.AddToInventory("Items.modular_cables_navy_standard", 1)
Game.AddToInventory("Items.modular_cables_olive_standard", 1)
Game.AddToInventory("Items.modular_cables_pine_standard", 1)
Game.AddToInventory("Items.modular_cables_pink_standard", 1)
Game.AddToInventory("Items.modular_cables_red_standard", 1)
Game.AddToInventory("Items.modular_cables_sand_standard", 1)
Game.AddToInventory("Items.modular_cables_snow_standard", 1)
Game.AddToInventory("Items.modular_cables_tan_standard", 1)
Game.AddToInventory("Items.modular_cables_teal_standard", 1)
Game.AddToInventory("Items.modular_cables_white_standard", 1)
Game.AddToInventory("Items.modular_cables_void_standard", 1)
Game.AddToInventory("Items.modular_cables_urban_custom", 1)
Game.AddToInventory("Items.modular_cables_specops_custom", 1)
Game.AddToInventory("Items.modular_cables_digital_custom", 1)
Game.AddToInventory("Items.modular_cables_arctic_custom", 1)
Game.AddToInventory("Items.modular_cables_arid_custom", 1)
Game.AddToInventory("Items.modular_cables_pinewood_custom", 1)
Game.AddToInventory("Items.modular_cables_tropical_custom", 1)
Game.AddToInventory("Items.modular_cables_woodland_custom", 1)

Game.AddToInventory("Items.modular_headset_black", 1)
Game.AddToInventory("Items.modular_headset_blue", 1)
Game.AddToInventory("Items.modular_headset_brown", 1)
Game.AddToInventory("Items.modular_headset_burgundy", 1)
Game.AddToInventory("Items.modular_headset_charcoal", 1)
Game.AddToInventory("Items.modular_headset_forest", 1)
Game.AddToInventory("Items.modular_headset_green", 1)
Game.AddToInventory("Items.modular_headset_grey", 1)
Game.AddToInventory("Items.modular_headset_militech", 1)
Game.AddToInventory("Items.modular_headset_navy", 1)
Game.AddToInventory("Items.modular_headset_olive", 1)
Game.AddToInventory("Items.modular_headset_pine", 1)
Game.AddToInventory("Items.modular_headset_pink", 1)
Game.AddToInventory("Items.modular_headset_red", 1)
Game.AddToInventory("Items.modular_headset_sand", 1)
Game.AddToInventory("Items.modular_headset_snow", 1)
Game.AddToInventory("Items.modular_headset_tan", 1)
Game.AddToInventory("Items.modular_headset_teal", 1)
Game.AddToInventory("Items.modular_headset_white", 1)
Game.AddToInventory("Items.modular_headset_void", 1)
Game.AddToInventory("Items.modular_headset_urban", 1)
Game.AddToInventory("Items.modular_headset_specops", 1)
Game.AddToInventory("Items.modular_headset_digital", 1)
Game.AddToInventory("Items.modular_headset_arctic", 1)
Game.AddToInventory("Items.modular_headset_arid", 1)
Game.AddToInventory("Items.modular_headset_pinewood", 1)
Game.AddToInventory("Items.modular_headset_tropical", 1)
Game.AddToInventory("Items.modular_headset_woodland", 1)

Game.AddToInventory("Items.modular_mask_black", 1)
Game.AddToInventory("Items.modular_mask_blue", 1)
Game.AddToInventory("Items.modular_mask_brown", 1)
Game.AddToInventory("Items.modular_mask_burgundy", 1)
Game.AddToInventory("Items.modular_mask_charcoal", 1)
Game.AddToInventory("Items.modular_mask_forest", 1)
Game.AddToInventory("Items.modular_mask_green", 1)
Game.AddToInventory("Items.modular_mask_grey", 1)
Game.AddToInventory("Items.modular_mask_militech", 1)
Game.AddToInventory("Items.modular_mask_navy", 1)
Game.AddToInventory("Items.modular_mask_olive", 1)
Game.AddToInventory("Items.modular_mask_pine", 1)
Game.AddToInventory("Items.modular_mask_pink", 1)
Game.AddToInventory("Items.modular_mask_red", 1)
Game.AddToInventory("Items.modular_mask_sand", 1)
Game.AddToInventory("Items.modular_mask_snow", 1)
Game.AddToInventory("Items.modular_mask_tan", 1)
Game.AddToInventory("Items.modular_mask_teal", 1)
Game.AddToInventory("Items.modular_mask_white", 1)
Game.AddToInventory("Items.modular_mask_void", 1)
Game.AddToInventory("Items.modular_mask_urban", 1)
Game.AddToInventory("Items.modular_mask_specops", 1)
Game.AddToInventory("Items.modular_mask_digital", 1)
Game.AddToInventory("Items.modular_mask_arctic", 1)
Game.AddToInventory("Items.modular_mask_arid", 1)
Game.AddToInventory("Items.modular_mask_pinewood", 1)
Game.AddToInventory("Items.modular_mask_tropical", 1)
Game.AddToInventory("Items.modular_mask_woodland", 1)

Game.AddToInventory("Items.modular_visor_down_black", 1)
Game.AddToInventory("Items.modular_visor_down_blue", 1)
Game.AddToInventory("Items.modular_visor_down_brown", 1)
Game.AddToInventory("Items.modular_visor_down_burgundy", 1)
Game.AddToInventory("Items.modular_visor_down_charcoal", 1)
Game.AddToInventory("Items.modular_visor_down_forest", 1)
Game.AddToInventory("Items.modular_visor_down_green", 1)
Game.AddToInventory("Items.modular_visor_down_grey", 1)
Game.AddToInventory("Items.modular_visor_down_militech", 1)
Game.AddToInventory("Items.modular_visor_down_navy", 1)
Game.AddToInventory("Items.modular_visor_down_olive", 1)
Game.AddToInventory("Items.modular_visor_down_pine", 1)
Game.AddToInventory("Items.modular_visor_down_pink", 1)
Game.AddToInventory("Items.modular_visor_down_red", 1)
Game.AddToInventory("Items.modular_visor_down_sand", 1)
Game.AddToInventory("Items.modular_visor_down_snow", 1)
Game.AddToInventory("Items.modular_visor_down_tan", 1)
Game.AddToInventory("Items.modular_visor_down_teal", 1)
Game.AddToInventory("Items.modular_visor_down_white", 1)
Game.AddToInventory("Items.modular_visor_down_void", 1)
Game.AddToInventory("Items.modular_visor_down_urban", 1)
Game.AddToInventory("Items.modular_visor_down_specops", 1)
Game.AddToInventory("Items.modular_visor_down_digital", 1)
Game.AddToInventory("Items.modular_visor_down_arctic", 1)
Game.AddToInventory("Items.modular_visor_down_arid", 1)
Game.AddToInventory("Items.modular_visor_down_pinewood", 1)
Game.AddToInventory("Items.modular_visor_down_tropical", 1)
Game.AddToInventory("Items.modular_visor_down_woodland", 1)

Game.AddToInventory("Items.modular_visor_up_black", 1)
Game.AddToInventory("Items.modular_visor_up_blue", 1)
Game.AddToInventory("Items.modular_visor_up_brown", 1)
Game.AddToInventory("Items.modular_visor_up_burgundy", 1)
Game.AddToInventory("Items.modular_visor_up_charcoal", 1)
Game.AddToInventory("Items.modular_visor_up_forest", 1)
Game.AddToInventory("Items.modular_visor_up_green", 1)
Game.AddToInventory("Items.modular_visor_up_grey", 1)
Game.AddToInventory("Items.modular_visor_up_militech", 1)
Game.AddToInventory("Items.modular_visor_up_navy", 1)
Game.AddToInventory("Items.modular_visor_up_olive", 1)
Game.AddToInventory("Items.modular_visor_up_pine", 1)
Game.AddToInventory("Items.modular_visor_up_pink", 1)
Game.AddToInventory("Items.modular_visor_up_red", 1)
Game.AddToInventory("Items.modular_visor_up_sand", 1)
Game.AddToInventory("Items.modular_visor_up_snow", 1)
Game.AddToInventory("Items.modular_visor_up_tan", 1)
Game.AddToInventory("Items.modular_visor_up_teal", 1)
Game.AddToInventory("Items.modular_visor_up_white", 1)
Game.AddToInventory("Items.modular_visor_up_void", 1)
Game.AddToInventory("Items.modular_visor_up_urban", 1)
Game.AddToInventory("Items.modular_visor_up_specops", 1)
Game.AddToInventory("Items.modular_visor_up_digital", 1)
Game.AddToInventory("Items.modular_visor_up_arctic", 1)
Game.AddToInventory("Items.modular_visor_up_arid", 1)
Game.AddToInventory("Items.modular_visor_up_pinewood", 1)
Game.AddToInventory("Items.modular_visor_up_tropical", 1)
Game.AddToInventory("Items.modular_visor_up_woodland", 1)

Game.AddToInventory("Items.modular_visor_up_leds_amber", 1)
Game.AddToInventory("Items.modular_visor_up_leds_blue", 1)
Game.AddToInventory("Items.modular_visor_up_leds_cream", 1)
Game.AddToInventory("Items.modular_visor_up_leds_default", 1)
Game.AddToInventory("Items.modular_visor_up_leds_dimred", 1)
Game.AddToInventory("Items.modular_visor_up_leds_green", 1)
Game.AddToInventory("Items.modular_visor_up_leds_lavender", 1)
Game.AddToInventory("Items.modular_visor_up_leds_lightblue", 1)
Game.AddToInventory("Items.modular_visor_up_leds_lime", 1)
Game.AddToInventory("Items.modular_visor_up_leds_magenta", 1)
Game.AddToInventory("Items.modular_visor_up_leds_moonlight", 1)
Game.AddToInventory("Items.modular_visor_up_leds_orange", 1)
Game.AddToInventory("Items.modular_visor_up_leds_pink", 1)
Game.AddToInventory("Items.modular_visor_up_leds_purple", 1)
Game.AddToInventory("Items.modular_visor_up_leds_red", 1)
Game.AddToInventory("Items.modular_visor_up_leds_rose", 1)
Game.AddToInventory("Items.modular_visor_up_leds_seagrass", 1)
Game.AddToInventory("Items.modular_visor_up_leds_turquoise", 1)
Game.AddToInventory("Items.modular_visor_up_leds_white", 1)
Game.AddToInventory("Items.modular_visor_up_leds_yellow", 1)

Game.AddToInventory("Items.modular_visor_down_leds_amber", 1)
Game.AddToInventory("Items.modular_visor_down_leds_blue", 1)
Game.AddToInventory("Items.modular_visor_down_leds_cream", 1)
Game.AddToInventory("Items.modular_visor_down_leds_default", 1)
Game.AddToInventory("Items.modular_visor_down_leds_dimred", 1)
Game.AddToInventory("Items.modular_visor_down_leds_green", 1)
Game.AddToInventory("Items.modular_visor_down_leds_lavender", 1)
Game.AddToInventory("Items.modular_visor_down_leds_lightblue", 1)
Game.AddToInventory("Items.modular_visor_down_leds_lime", 1)
Game.AddToInventory("Items.modular_visor_down_leds_magenta", 1)
Game.AddToInventory("Items.modular_visor_down_leds_moonlight", 1)
Game.AddToInventory("Items.modular_visor_down_leds_orange", 1)
Game.AddToInventory("Items.modular_visor_down_leds_pink", 1)
Game.AddToInventory("Items.modular_visor_down_leds_purple", 1)
Game.AddToInventory("Items.modular_visor_down_leds_red", 1)
Game.AddToInventory("Items.modular_visor_down_leds_rose", 1)
Game.AddToInventory("Items.modular_visor_down_leds_seagrass", 1)
Game.AddToInventory("Items.modular_visor_down_leds_turquoise", 1)
Game.AddToInventory("Items.modular_visor_down_leds_white", 1)
Game.AddToInventory("Items.modular_visor_down_leds_yellow", 1)

Game.AddToInventory("Items.modular_mask_leds_amber", 1)
Game.AddToInventory("Items.modular_mask_leds_blue", 1)
Game.AddToInventory("Items.modular_mask_leds_cream", 1)
Game.AddToInventory("Items.modular_mask_leds_default", 1)
Game.AddToInventory("Items.modular_mask_leds_dimred", 1)
Game.AddToInventory("Items.modular_mask_leds_green", 1)
Game.AddToInventory("Items.modular_mask_leds_lavender", 1)
Game.AddToInventory("Items.modular_mask_leds_lightblue", 1)
Game.AddToInventory("Items.modular_mask_leds_lime", 1)
Game.AddToInventory("Items.modular_mask_leds_magenta", 1)
Game.AddToInventory("Items.modular_mask_leds_moonlight", 1)
Game.AddToInventory("Items.modular_mask_leds_orange", 1)
Game.AddToInventory("Items.modular_mask_leds_pink", 1)
Game.AddToInventory("Items.modular_mask_leds_purple", 1)
Game.AddToInventory("Items.modular_mask_leds_red", 1)
Game.AddToInventory("Items.modular_mask_leds_rose", 1)
Game.AddToInventory("Items.modular_mask_leds_seagrass", 1)
Game.AddToInventory("Items.modular_mask_leds_turquoise", 1)
Game.AddToInventory("Items.modular_mask_leds_white", 1)
Game.AddToInventory("Items.modular_mask_leds_yellow", 1)

Game.AddToInventory("Items.modular_balaclava_black", 1)
Game.AddToInventory("Items.modular_balaclava_brown", 1)
Game.AddToInventory("Items.modular_balaclava_charcoal", 1)
Game.AddToInventory("Items.modular_balaclava_grey", 1)
Game.AddToInventory("Items.modular_balaclava_sand", 1)
Game.AddToInventory("Items.modular_balaclava_slate", 1)
Game.AddToInventory("Items.modular_balaclava_snow", 1)
Game.AddToInventory("Items.modular_balaclava_tan", 1)
Game.AddToInventory("Items.modular_balaclava_void", 1)
Game.AddToInventory("Items.modular_balaclava_white", 1)

Game.AddToInventory("Items.modular_goggles_black_diode", 1)
Game.AddToInventory("Items.modular_goggles_brown_diode", 1)
Game.AddToInventory("Items.modular_goggles_charcoal_diode", 1)
Game.AddToInventory("Items.modular_goggles_grey_diode", 1)
Game.AddToInventory("Items.modular_goggles_sand_diode", 1)
Game.AddToInventory("Items.modular_goggles_slate_diode", 1)
Game.AddToInventory("Items.modular_goggles_snow_diode", 1)
Game.AddToInventory("Items.modular_goggles_tan_diode", 1)
Game.AddToInventory("Items.modular_goggles_void_diode", 1)
Game.AddToInventory("Items.modular_goggles_white_diode", 1)

Game.AddToInventory("Items.modular_hair_hider_hider", 1)

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ScorpionTank

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