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Here are the changes made to the weapons in comparison to the current live patch
~~~~Pistols~~~~
Glock 18
- Tweaked the spray pattern a little, so it should fire more consistenly, and made it less random
- Damage slightly increased - can now one-hit kill at slightly longer distances
- Armor Penetration increased to 57.5% - should now kill armored players in 2 headshots at greater distances
- Clip-size reduced to 17 (to match the real-life counterpart)
USP/P2000
- Increased firing rate to 400 RPM
- Increased damage drop-off values, can not one-hit enemies across greater distances
- Armor penetration slightly increased to compensate
P250
- Decreased damage
- Decreased armor penetration to 75% - Can not one-hit kill armored enemies anymore
- Accuracy improved to compensate
Tec-9
- Decreased damage
- Decreased armor penetration - Can not one-hit kill armored enemies anymore
- Increased damage drop-off
- Increased running inaccuracy
- Slightly increased stationary accuracy (especially when crouched)
- Magazine size increased to 32
Five-Seven
- Decreased damage
- Decreased armor penetration - Can not one-hit kill armored enemies anymore
- Increased running inaccuracy
- Slightly increased stationary accuracy
Dual Berettas
- Increased damage
- Increased armor penetration - Can still not one-hit kill armored enemies though
- Decreased running inaccuracy
- Slightly increased stationary accuracy
Desert Eagle
- Stationary accuracy greatly improved
- Price increased to $800
~~~~Heavy weapons~~~~
Nova
- Tightened spread
- Penetration power increased to 1 - can now wallbang again
Sawed-off
- Increased range to 1024 units (approximately from A-site to corner on short-A on Dust II, or from pits to quad-pillars on Inferno)
- Slightly tightened spread
- Slightly increased damage per pellet (+2)
- Increased damage drop-off to compensate
- Price increased to $1600
MAG-7
- Slightly increased damage per pellet (+1)
- Slightly tightened spread
- Increased damage drop-off to compensate
XM1014 (Autoshotty)
- Damage per pellet increased (+2)
- Decreased recoil - fires much more straight
- Spread increased slightly to compensate
M249
- Damage increased to match the Negev
- Armor penetration increased to 85%
- Improved recoil pattern - Matches the M4A4's pattern
- Price reduced to $5000
~~~~SMG's~~~~
MP9
- Slightly reduced stationary accuracy
Mac-10
- Tighter recoil pattern
- Armor penetration increased to match the MP9
- Slightly reduced stationary and running accuracy
- Price increased to $1200
UMP-45
- Straightened recoil pattern
- Increased damage (+1)
- Slightly increased armor penetration (is now 70%) - Deadlier at close range, but weaker at long range
- Price increased to $1700
- Stationary and running accuracy slightly decreased
MP7
- Tighter recoil pattern
PP-Bizon
- Damage increased (+2)
- Armor penetration increased to 65%
- Firing rate increased (does now match the P90)
- Slightly tighter recoil pattern
- Stationary accuracy increased
- Running accuracy slightly decreased
- Price increased to $1600
- Kill-reward decreased to $400
- Magazine size adjusted to 60 (to better match reserve ammo)
P90
- Armor penetration slightly increased (is now 70%)
- Stationary accuracy slightly increased
- Running accuracy slightly decreased
- Price adjusted to $2400
~~~~Assault Rifles~~~~
Galil AR
- Accuracy greatly improved (Especially stationary)
- Tightened recoil pattern
FAMAS
- Damage increased to 30
- Armor penetration increased to 75%
- Tightened recoil pattern
- Greatly improved accuracy
- Damage drop-off decreased to 3%
- Price adjusted to $2200
AK-47
- Greatly improved first-shot accuracy (Especially crouched)
- Slightly improved accuracy overall
- Slightly decreased recoil
M4A4/M4A1-S
- Greatly improved armor penetration (90%) - Can now one-hit kill armored enemies at close range (approximately 512 units)
- Damage decreased to 29
- Slightly improved accuracy overall
- Damage drop-off decreased from 4 to 3% - Can kill in 4 body-shots at medium range
- Slightly tightened recoil pattern
- Price reduced to $3000
SG-553
- Tightened recoil pattern (slightly straightened, does now resemble the MP7)
- Accuracy slightly improved overall
AUG
- Damage increased to 29 - Can now one-hit kill enemies at medium range (approximately 1000 units)
- Damage drop-off decreased to 2%
- Accuracy improved when scoped (Is now close to perfect when crouching)
- Price reduced to $3200
~~~~Sniper Rifles~~~~
SSG 08
- Improved scoped accuracy, especially when double-zoomed
- Price adjusted to $2000
AWP
- Improved accuracy when fully scoped - shots are almost perfect
- Magazine size decreased to 6
- Slightly improved movement speed when scoped (125 units/sec)
~~~~Grenades~~~~
HE Grenade
- Increased damage to 100 - can now kill an unarmored enemy in one hit (if standing directly on top of the grenade)