Crusader Kings III
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TransmissionPhenoix

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TransmissionPhenoix

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About this mod

Add toggable game rules to allow Goblinken to interbreed with the other races of the world. The mod focuses on Goblinken and aims to add in additional traits and interactions for Goblinken characters.

Not compatible with other submods that allow Beastken to breed outside their respective species. As such mod adds rules to allow this cho

Requirements
Permissions and credits
Changelogs
Goblins Unchained is a unofficial sub-mod for Elder Kings 2.
Place in your load order under Elder Kings 2.
Note: Mod is not compatible with other submods that allow Beastken to breed/marry outside their respective species. As such does contain optional rules to allow this if users want to toggle them on.


UNCHAIN THE GOBLINKEN
Mod Features
At base the mod includes additional rules and mechanics for goblinken breeding and marrying other races including social stigma for such unions. These mechanics are very basic at this time but I hope to expand them later. These mechanics can be toggled off in your game rules.

With how Elder Kings handles the DNA set up other other races this mod can cause some oddities with interbreeding with races that are normally locked. With goblinken it is less noticeable though you may see some odd skin coloration pop up.

The mod includes additional rules to open marriage and interbreeding for all beastken races. These rules are separate so you can toggle marriage on while leaving breeding off. This will allow you to preform political marriages even if they don't produce children for those sweet alliances.

Interbreeding with all beastken races is not this mods primary focus, the rules can be toggled on but the mod will not be doing anything other than letting you choose if you want to allow that or not in the game rules.

Future Plans
I aim to create additional mechanics with goblinken interbreeding with other races. Including social stigma and various complications that may arise from such unions.

Including new traits, events, and character interactions to flesh out such relationships.


How to Manually Install:
1. Unzip file to your Crusader Kings 3 mod folder.
2. Open the GoblinUnchained.mod file with note pad and in the part that says PATH insert the file path of the mod's folder.  You may need to change the \ to / in the file path for it to work.