Crusader Kings III
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About this mod

The MCN - More Cultural Names mod patched for the Culture Expanded mod

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This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

In the common database (for all the supported games), there are currently over 150.000 names for over 1.000 languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.

You are welcome to bring any suggestion, feedback or modification to this project:
 - Commenting on this page or in the Discussions threads
 - Raising a new issue for this project
 - Creating a git pull request for this repository (This requires git knowledge)

If you wish to contribute directly to the project, you can find the documentation and guidelines on the project's wiki.

Alternatively, you can help this project by donating.

 - GitHub page
 - Technical wiki
 - Issues and suggestions
 - Current and past releases
 - Sources and credits