Edits some basic game settings like ship levy maintenance, portrait age, etc to be a bit more realistic.
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Changelogs
Version 1.7
Reduced stillborn chance, was killing allllll the kids, now should be around 1/10
Version 1.6
Prestige loss from refusing to help an ally raised from 200 to 500
Raised piety gained from releasing prisoner from 5 to 10
Pagan too long at peace time lowered from 24 months to 12
Raised cost for unjust imprisonment from 10 piety to 20
Now lose 5 prestige for releasing prisoners, but gain more piety
Chance of natural death in infancy raised from 10/10000 to 100/10000 * Keep eye on child death rate
Stillbirth chance raised from 0% to 5%
Raised max attribute value from growing up from 10 to 15
Reduced penalty for unlanded children significantly, from highest to lowest tier penalty as follows .5/.2/.1/0/0
Raised max crown law changes from 1 to 2
Raised Required duchies for kingdom creation from 1 to 2
Raised required kingdoms for empire creation from 2 to 7 * May need a revisit
Updated for AGOT 1.5
Version 1.5
Updated fot AGOT 1.0
Version 1.4
Fixed omitted age portrait changes
Version 1.3
Updated fot AGOT 0.9.6
Version 1.2
Raised lowered event checking from 30 to 15 days in an effort to reduce crashing
Increased terrain specialization leadership trait bonus from 0.2 to 0.3
3-9-15
Version 1.1
Lowered the bonus fertility multiplier by 10% to reduce load on system
Raised days between event checking to improve performance
3-7-15
Version 1.0
Changed prestige loss from truce breaking from 200 to 500
Changed piety loss from attacking someone defending against opposite religion from 100 to 300
Changed prestige loss from not helping defending ally from 100 to 250
Short reign years from 9 to 5
Long reign years from 20 to 15
Declaration of War on ally prestige loss from 50 to 500
Release Prisoner Piety from 5 to 20
Max High Lordships a king can hold from 2 to 1
Changed Max diplomatic range modifier for same culture to match max range modifier for same group
Changed exile prisoner piety cost from 10 to 0
Turned on option for demanding religious conversion added 250 prestige cost for the action
Now allows wealth to be taken from landed courtiers upon banishment
Vassals with raised levies in non defensive situations negative opinion start moved from 61 to 90 days
Slightly lowered lunatic inherit chance on children from divine marriage from 0.5 to 0.4
Changed maximum led factions from 2 to 1
Adult portrait threshold moved from 15 to 16
Middle age portrait threshold moved from 30 to 40
Old age portrait threshold moved from 50 to 55
Old age modifier moved from 50 to 55
Chance of natural death in infancy raised from 5/10000 to 10/10000
Male attraction cutoff lowered from 65 to 55
Prestige gain from creating a de jure High Lordship raised from 200 to 300
Prestige gain from creating a de jure Kingdom raised from 400 to 1000
Prestige gain from creating a de jure empire raised from 800 to 2000
Revoking High Lordships prestige cost lowered from 200 to 150
Revoking Kingdoms prestige cost raised from 400 to 500
Lootable gold in county rasied from taxes x1 to taxes x1.5
Building cost modifier lowered from 0.5 to 0.4 Slightly cheaper to build buildings in counties
Minimum troops from vassals opinion raised from -20 to -10 opinion
Maximum troops from vassals opinion lowered from 100 to 90 opinion
days between morale loss for defender lowered from 12 to 7, monthly overall loss remains the same
Garrision reinforce rate lowered from 4 to 3 to simulate longer repopulation times after warsD
Days until province occupiers warscore starts to increase lowered from 720 to 180
Days until independence war initiatiors warscore starts to increase due to controlled holdings raised from 0 to 360
Supply from controlled enemy provinces raised from .25 to .35
Army movement speed raised from 3 to 3.5
Looting hostile time reduced from 3 years to 1
Max leadership traits raised from 1 to 2
ridiculous galley maintainence reduced from 10 to 4
AI Counter invasion in defensive wars distance lowered to match AI max invasion distance
Age limit for ruler designer raised from 50 to 200 for more traits/fun age must be lowered using "age" command if over 50-60 or created character may instantly(nearly) die
Compatible with anything that doesnt alter defines.lua Description
Reworked for the AGOT 1.5 Version some new changes, some rather experimental
This mod is a tweaked defines.lua that changes a bunch of variables that I thought were either so underused that they meant nothing in terms of gameplay, or unrealistic to the point of irritation.
I won't list all the changes here because I already have them listed in the change log tab above, so feel free to browse the list and download if you like it.
Some highlights maybe,
- Increased Army movement speed, siege speed, and supply through occupied territory
- Edited portrait ages so you don't look 100 when you turn 50, or 50 when you turn 30.
- Increased the cost of truce breaking
- Increased prestige gains from creating titles, if you found an empire people will pay some mind
- Reduced maintenance cost of fleets, because they were absolutely ridiculous
And tons more
- there is a decent chance that some of the edits wont work as they should, or crash, as i have only tested this for about a half hour so far, if there are problems let me know and i'll see if it can be fixed
Installation
Add the zip contents ( mod folder and .mod file) to the folder: