Creatures 2
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Many attempts have been made over the years to stop Creatures throwing themselves repeatedly against walls. They have all failed. They failed because they focused on genetics-based solutions, and ignored what truly drives creatures behaviours: their scripts.

This script-based solution digs right into the internal workings of a creature's ability to navigate the world, and forces them to stop approaching a wall if they see one in front of them. This doesn't prevent it happening accidentally, for example if they're turning around, or get pushed there by another creature, but it will stop them doing it on purpose.

This cob requires the World Wrap Fix in order to work properly.