A texture mod for NST that changes the HUD numbers/slash from Zoinks into the Original Font found in the original trilogy, completely traced and adjusted for a sharp look.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Description
This mod replaces Zoinks with a clean trace of the original font's numbers and slash symbol. Playing N. Sanity Beach to showcase it. It is universal for all three games since the game's HUD texture is unified.
Installation
To get started, use Neo_Kesha’s NST PAK Explorer tool to replace the numbers and slash IGZ files with the one I made from the FILES tab via the juicedomain_permanent.pak. Ensure that you made a backup of that PAK file before proceeding. These two files are located at the end of the texture folder, they are “ColorMap,[email protected]!ui!Crash!Crash_Num_Outline7tga,111.igz" and "ColorMap,[email protected]!ui!Crash!slash1 tga,111.igz“. Replace those two files with the one you downloaded and “repack” them into a new PAK file. Test it by launching the game.
You can also try this video tutorial if you are not able to properly replace the files, consult me if you have any issues.