Replaces Coco's 'The Classic' skin with her model from Crash Bandicoot 2: Cortex Strikes Back, complete with vertex jitter.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.2
Improved rigging on Crash
Version 1.1
Improved the hair vertex colors and imported the laptop
Version 1.0
Initial release
I haven't seen a PSX Coco skin yet, so I decided to make one myself. PSX Crash is an optional file rather than a separate mod, since there are already a few available to choose from.
This was made over the span of about two hours, and most of that was putting the mesh in a t-pose.
Big thanks to the members of the Crash 4 modding discord for gathering tons of helpful information, I wouldn't have been able to do this without them.