This map was made from scratch and represent a military warehouse with secret weapons. There a lot of physical objects, many static objects and decals for greater realism, plus some special actions, effects and interactive obcjects, plus explosive barrels as hot traps. Also multilayered destructible columns and small destructible walls.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
"Green Way Interactive" studio:
Dmitry Ghervas – CEO, mentor, editing navigation of bots, mini-map for radar, detailing of map with some additional elements, actions, effects & interactive objects, destructible columns & small walls, some decals.
Daniel Pereman – the concept of the map, basic geometry, additional rooms, tactical places for snipers, placing of main game elements, basic lights.
Other credits: CT vaultboy decal – by Savory Bacon (https://gamebanana.com/sprays/59305) T vaultboy decal – by Some_stranger (https://gamebanana.com/sprays/53368)
Donation Points system
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Changelogs
Version 3.0
Update-3.0, log:
- Maximum optimized version of the map – for more smooth playing.
- The boxes in the narrow passage with explosive barrels were completely replaced – now there is no strong braking of PC (when all the boxes are broken in this passage).
- All "secret" weapons in the central chamber of the warehouse were optimized.
- The textures of huge static boxes were fixed.
- Added some new decals, “nodraw” textures & “clip” brushes where nedeed.
- Fixed other textures, models & brushes.
- Fixed all monitors/screens on the map.
Donations
No donations accepted
- Hi! We present to you our map “cs_sklad_top-x” for "Counter-Strike: Source". This map was made from scratch and represent a military warehouse with secret weapons. There a lot of physical objects, many static objects and decals for greater realism, plus some special actions, effects and interactive obcjects, plus explosive barrels as hot traps.
Also we made for this map a few multilayered destructible columns and small destructible walls. ;) ----------------------- Credits "Green Way Interactive" studio:
Dmitry Ghervas – CEO, mentor, editing navigation of bots, mini-map for radar, detailing of map with some additional elements, actions, effects & interactive objects, destructible columns & small walls, some decals.
Daniel Pereman – the concept of the map, basic geometry, additional rooms, tactical places for snipers, placing of main game elements, basic lights. ----------------------- We hardly worked on this map. And we hope for you will be exciting to play. :) Have a good hunting! :) ----------------------- Download the map (click on text) ----------------------- Maximal number of players on this map: 32 (real players, or 31 bots & 1 real player). Desirable no more than 16 players (real players, or 15 bots & 1 real player). Recommended 8 players on this map (real players, or 7 bots & 1 real player).