Control
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  • Scripts

    Scripts can be used with the Control Save Editor to perform functionality that is not available via the save editor UI.

    How to use scripts:

    Back up your savegame.
    Load your persistent savegame into the Control Save Editor. Check that the "Save Changes" button is greyed out, indicating no changes have been made yet.
    Press Control+Shift+J (for Chrome) to open the JavaScript console. For other browsers, use their respective browser consoles.
    Copy and paste the script into the console and press Enter.
    Choose "Save Changes" to download the modified savegame.


    Add Collectibles to Inventory

    Steps:
    1. Locate the collectible that you want to add in the String Table.
    2. Locate the collectible's global ID (G...

  • Selected Dialogue Lines

    Here is a small subset of dialogue lines that I've curated.


    Reaction Lines
    Taunt
    OPCONV_FL_02_JESSE_1013 : How's that?
    --
    GEN_SM_M01_JESSE_3102 : Nothing to it.
    GEN_SM_M01_JESSE_4030 : Can’t touch this!
    GEN_SM_M08_JESSE_3105 : Piece of cake!
    GEN_SM_M08_JESSE_4032 : Too slow!
    GEN_SM_M08_JESSE_4033 : Missed me!
    GEN_SM_M08_JESSE_4034 : Catch me if you can!

    Pleased/Taunt
    --
    GEN_M02_JESSE_4012 : Haha!
    GEN_M02_JESSE_4013 : Oh yeah!
    GEN_M02_JESSE_4014 : Hell yeah!
    GEN_M02_JESSE_4016 : Take that!
    GEN_M06_JESSE_4025 : Ha ha!

    Threaten
    ...

  • Inventory Item List

    List of inventory item IDs.

    ============
    GID : Name
    ============
    "277afa9c0caf0054": "_Nothing",
    "3e4864decbc58054": "Player Mod From Environment",
    "213e7df2fd688054": "Weapon Mod From Environment",
    "24df5f63154d4054": "Player Mod Common",
    "1fb62ea776a10054": "Player Mod Uncommon",
    "9f73653ebbe0054": "Player Mod Rare",
    "39cb644fda784054": "Player Mod Legendary",
    "34394b6895adc054": "Player Mod Exquisite",
    "1ae542cc516e8054": "Weapon Mod Common",
    "21943538b1338054": "Weapon Mod Uncommon",
    "a842b46f81c8054": "Weapon Mod Rare",
    "3992ac1762bec054": "Weapon Mod Legendary",
    "22980bce01b64054": "Weapon Mod Exquisite",
    "3071940dc68d4054": "Resource Common Ritual Impulse",
    "14b5e01a4a1a...

  • Notable Tweakables

    This article highlights some notable tweakables and their default values.

    If you come across any particularly useful tweakables that are not already in this list, please feel free to contribute them by posting a comment to this article!

    Infinite hover for the Levitate ability
    <tweakable type="bool" name="Ability Levitate: infinite Hover" value="0"/>

    Modify the % of Source lost on death (default is 10%)
    <tweakable type="float1" name="PlayerProperties:Norm. XP loss on death" value="0.100000"/>

    Modify the button hold duration for hold-to-activate interactions
    <tweakable type="float1" name="HUD:Interaction Component:Short Hold Time" value="0.300000"/>

    Control whether launchable objects should be hig...