Hot mods
More hot modsJoin the largest
modding community
More mods
Explore all mods- New today 0
- New this week 0
- Latest
- Popular (30 days)
- Popular (all time)
- More Trending
- Random
- Updated
-
Переклад гри на українську мову.
-
Love the art direction of the game but I wanted to enhance the ligthing even further, I think I succeded, now imo everyhting pops more.
- 89KB
- 9
- --
Love the art direction of the game but I wanted to enhance the ligthing even further, I think I succeded, now imo everyhting pops more.
-
This Reshade will sharpen the image enhance reflections and give a more realistic look to the game dark areas will be darker and overall colour will be enhanced.
- 26.9MB
- 18
- --
This Reshade will sharpen the image enhance reflections and give a more realistic look to the game dark areas will be darker and overall colour will be enhanced.
-
Needs qUINT_RTGI shader. Needs access to depth buffer. Added local contrast.
-
It's been 4 years since Control released. This retexture is a homage to that.
-
First Person with Invisible Player
A hack that makes the player model invisible so that the first person mode from the dev tools is playable without clipping issues.
- 33KB
- 9
- --
First Person with Invisible Player
A hack that makes the player model invisible so that the first person mode from the dev tools is playable without clipping issues.
-
This Mod will give red cat-demon like eyes to Jessie Faden (MC/Protagonist), that's it.
-
Ever-expanding reshade collection v1
My collection of reshade presets, starting with the one I have on all the time. Recommend opening images in fullscreen
- 0KB
- 4
- --
Ever-expanding reshade collection v1
My collection of reshade presets, starting with the one I have on all the time. Recommend opening images in fullscreen
-
CONTROL - HDR Ultrawide DLSS RT Patch
Adds native HDR, improves DLSS, add full UltraWide support, improves texture streaming, improves ray tracings, improves shadow, adds multiple futher fixes and tweaks (like FOV, intro videos skip, disable depth of field, ...)
- 67.3MB
- 390
- --
CONTROL - HDR Ultrawide DLSS RT Patch
Adds native HDR, improves DLSS, add full UltraWide support, improves texture streaming, improves ray tracings, improves shadow, adds multiple futher fixes and tweaks (like FOV, intro videos skip, disable depth of field, ...)
-
Civilian retextures representing pride.
-
Simple HUD toggle using ReShade
-
Uses depth-based tonemaping, needs access to depth buffer.Performance friendly.
-
A simple Reshade preset.
-
The End's Beginning - ReShade Preset
ReShade Pre-set
-
This Preset will stylize your game slightly with green Matrix-ish feel (but much more is involved in making the game look different and also familiar)
- 18.8MB
- 7
- --
This Preset will stylize your game slightly with green Matrix-ish feel (but much more is involved in making the game look different and also familiar)
-
Extremely lightweight ReShade config, meant to combat the heavy color banding seen in this game
- 0KB
- 22
- --
Extremely lightweight ReShade config, meant to combat the heavy color banding seen in this game
-
Remove large rocks from Shield
Hide large rocks in Jesse's Shield, so they don't obstruct the view of what's in front of her.
- 0KB
- 39
- --
Remove large rocks from Shield
Hide large rocks in Jesse's Shield, so they don't obstruct the view of what's in front of her.
-
SCP Mobile Task Force Outfit Retextures
A bunch of outfit retextures based on gear from the SCP Foundation lore.
- 1.5MB
- 44
- --
SCP Mobile Task Force Outfit Retextures
A bunch of outfit retextures based on gear from the SCP Foundation lore.
-
Recolours that has been created and stored for months. These were the beginnings of what we made when we first started doing retextures, and the set of four that ilikedetetives advertised, including the executive producer of Control during the free giveaway of Control on Epic Store.
- 1.1MB
- 235
- --
Recolours that has been created and stored for months. These were the beginnings of what we made when we first started doing retextures, and the set of four that ilikedetetives advertised, including the executive producer of Control during the free giveaway of Control on Epic Store.
-
Control Priority - performance optimization
Make Control always take most of CPU usageIncrease FPS and Prevent suddenly lag caused by other processes
- 59KB
- 219
- --
Control Priority - performance optimization
Make Control always take most of CPU usageIncrease FPS and Prevent suddenly lag caused by other processes
Media
Explore all mediaNews & Updates
-
Scripts can be used with the Control Save Editor to perform functionality that is not available via the save editor UI.
How to use scripts:
Back up your savegame.
Load your persistent savegame into the Control Save Editor. Check that the "Save Changes" button is greyed out, indicating no changes have been made yet.
Press Control+Shift+J (for Chrome) to open the JavaScript console. For other browsers, use their respective browser consoles.
Copy and paste the script into the console and press Enter.
Choose "Save Changes" to download the modified savegame.
Add Collectibles to Inventory
Steps:
1. Locate the collectible that you want to add in the String Table.
2. Locate the collectible's global ID (G... -
Here is a small subset of dialogue lines that I've curated.
Reaction Lines
Taunt
OPCONV_FL_02_JESSE_1013 : How's that?
--
GEN_SM_M01_JESSE_3102 : Nothing to it.
GEN_SM_M01_JESSE_4030 : Can’t touch this!
GEN_SM_M08_JESSE_3105 : Piece of cake!
GEN_SM_M08_JESSE_4032 : Too slow!
GEN_SM_M08_JESSE_4033 : Missed me!
GEN_SM_M08_JESSE_4034 : Catch me if you can!
Pleased/Taunt
--
GEN_M02_JESSE_4012 : Haha!
GEN_M02_JESSE_4013 : Oh yeah!
GEN_M02_JESSE_4014 : Hell yeah!
GEN_M02_JESSE_4016 : Take that!
GEN_M06_JESSE_4025 : Ha ha!
Threaten
... -
List of inventory item IDs.
============
GID : Name
============
"277afa9c0caf0054": "_Nothing",
"3e4864decbc58054": "Player Mod From Environment",
"213e7df2fd688054": "Weapon Mod From Environment",
"24df5f63154d4054": "Player Mod Common",
"1fb62ea776a10054": "Player Mod Uncommon",
"9f73653ebbe0054": "Player Mod Rare",
"39cb644fda784054": "Player Mod Legendary",
"34394b6895adc054": "Player Mod Exquisite",
"1ae542cc516e8054": "Weapon Mod Common",
"21943538b1338054": "Weapon Mod Uncommon",
"a842b46f81c8054": "Weapon Mod Rare",
"3992ac1762bec054": "Weapon Mod Legendary",
"22980bce01b64054": "Weapon Mod Exquisite",
"3071940dc68d4054": "Resource Common Ritual Impulse",
"14b5e01a4a1a... -
This article highlights some notable tweakables and their default values.
If you come across any particularly useful tweakables that are not already in this list, please feel free to contribute them by posting a comment to this article!
Infinite hover for the Levitate ability
<tweakable type="bool" name="Ability Levitate: infinite Hover" value="0"/>
Modify the % of Source lost on death (default is 10%)
<tweakable type="float1" name="PlayerProperties:Norm. XP loss on death" value="0.100000"/>
Modify the button hold duration for hold-to-activate interactions
<tweakable type="float1" name="HUD:Interaction Component:Short Hold Time" value="0.300000"/>
Control whether launchable objects should be hig...