Conan Exiles
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IdeaPoet

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IdeaPoet

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About this mod

In addition to turning all light sources off and on at 6am and 6pm, this mod also activates light sources when a player gets close. There are four modes to cycle through - Always On, Always Off, Auto and Auto at 20m (For dramatic effect like in the video).

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Mod ID: 2911056541

In addition to turning all light sources off and on at 6am and 6pm, this mod also activates light sources when a player gets close. There are four modes to cycle through - Always On, Always Off, Auto and Auto at 20m (For dramatic effect like in the video).

All interactable light sources can be configured individually. Interactables include torches, braziers, wall lamps, ceiling braziers and more. Crafting stations, like the campfire, are excluded. NPC camps, settlements, and dungeon lights are non-interactable, hence not affected.

This simple mod is akin to the one in early days of the game's release but could not be found anymore. However, this mod has an additional feature of turning lights on/off by player's proximity.

This mod does not alter OG game files or change basic game functionality in ways that intrude upon other mods. There are always ways to switch things you do not want off. It should be evergreen against game updates and works well with other mods.



Modes:


  • Auto: Lights on at 6pm (Middle of dusk) and lights off at 6am (Middle of dawn).
  • Always On: Game default, no changes.
  • Always Off: Works as it is, no changes.
  • Auto 20m: Turn lights on when a player enters 20m radius of the light and off when he/she leaves. Only works at night (6pm to 6am).


To Use:

Press the Interact button (Default 'E') to cycle through modes. All interactable light sources defaults to 'Auto' mode.


Technical Details:

Having each light source checks itself against the game clock is not very CPU efficient and this mod do not do that. Say each player owns a castle with 50 lights and there are 8 players on game, that is 400 checks a few times in a second. Yes, it would not make a dent in modern CPUs, but with other mods doing who knows what, it is just not good practice.

Instead, this mod runs a check for light sources in a wide radius around the player once a second to switch them on/off. So, in the previous example, 8 players, 8 checks instead of 400. If a light is already set correctly to time, no server calls will be made. If there are no players around, nothing is called.

Note: The scan for smaller radius 'Auto 20m' lights is performed a few times a second to make the effect more responsive.

Yes, I can make lightings be timed and a light source can light itself synchronously with other lights. Your castle can be turned into a Christmas tree, airport runway or a wedding proposal, but no, I am not doing that and have no plans to.

My aim, as with all my mods, is to make things simple, useful, and never overwhelming.


My Other Mods:

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Support this mod, please Donate (Preferred) or use Paypal.

Thank you and enjoy.


Mods used for screenshots:

Barbarian Barber
Female New Faces
Immersive Armor