About this mod

"Command & Conquer Yuri's Revenge Redux" is a game remaster and enhancement modification of the popular real-time strategy game C&C Yuri's Revenge released in 2001.
Please read below for full details.

Requirements
Permissions and credits
Mirrors
"Command & Conquer Yuri's Revenge Redux" is a game modification of the popular real-time strategy game C&C Yuri's Revenge released in 2001. The aim of this modification project is to remaster the original game content, from graphics & sound to the maps, missions and game-play balance. Taking inspiration from other modern RTS games from studios such as Relic & Activision Blizzard.



Mod Release Notes


Version: 1.007b

  • Updated Mod Client to most recent CnCNet Client version.
  • Updated Renderers to most recent versions.
  • Updated Client theme.
  • Fixed opening the Diplomacy menu crashing the game.
  • Fixed choppers getting stuck on ground after being destroyed, but they still get stuck when crashing onto buildings.
  • Fixed an active animation issue with the Nuclear Missile Silo.
  • Replaced Soviet Sentry Gun with a new Soviet Flame Turret.
  • Rebalanced garrisons. (work in progress)
  • Reduced Tank Destroyer's damage to ore miners.
  • Shroud revealing support powers now have an area of effect indicator.
  • Submarine torpedoes now have new movement dynamics and a new trailer animation.
  • Submarine torpedoes can now remove grappling Giant Squids.
  • Added a new Hand Grenade weapon the the Conscript, which it uses to attack structures and vehicles.
  • Added new projectile graphics effects and dynamics for all cannon based weapons.
  • Added new Camel ambient sound.
  • Added new graphical effects for Chrono Legionnaire, Desolator and Mirage Tank weapons.
  • Added new particle animations to most explosions.
  • Added a new active animation to the Ore Purifier.
  • Added a new map "Snow Patrol".
  • Added a new map "Dusk Ravine".
  • Added a new map "Pinch Points".
  • Remastered the map "Dune Patrol".
  • Remastered the map "Cold War".
  • Remastered the map "Hidden Vally".
  • Remastered the map "Let There Be Fight".
  • Remastered the map "Pinch Points".
  • Remastered the map "Sahara Mirage".
  • Remastered the map "Dry Heat".
  • Remastered the map "Frost Bite".
  • Remastered the map "Frost Bite".
  • Remastered the map "Golden State Freeway".
  • Remastered the map "Bridging The Gap".
  • Remastered the map "Malibu Cliffs".
  • Remastered the map "Death Valley Girl".


Version: 1.006b

  • Fixed issues connecting to the CnCNet lobby.


Version: 1.005b

  • Fixed building damage caused by fire when reduced to 50% health not causing damage.
  • Fixed Destroyer ASW weapon, which now has a new animation and a depth charge style weapon.
  • Fixed Boris' Attack not having any sound.
  • Disabled cows attacking with their dummy weapon.
  • Removed fire animations when destroying enemy structures or units which caused a LOT of lag.
  • Added the correct emp animation file for disabled units.
  • Most units with explosive, laser or electric attacks can now start forest fires.
  • Added missing sound files for certain tree ambient sound effects.
  • Fixed ambient/active sounds still playing when a structure is offline or inactive.
  • Added a brand new active sound for nuclear missile silo when charged.
  • Added a new active animation for nuclear missile silo when charged.
  • Nuclear missile superweapon can now be launched while on low power.
  • Patriot Misiles have new flight dynamics and no longer miss their targets.
  • Reduced the value of gold ore & gems by a small amount.
  • Adjusted cost and build time characteristics of general base structures.
  • Added a new Mechanic infantry unit to all sides which is available after building a service depot or grinder.
  • Unit creation sounds are only audible to the player who builds them.
  • Adjusted Tech Oil Derrick production rate.
  • Gattling Cannons no longer require power to work.
  • Infantry now share the same pip colours for garrisons as their transport equivalent.


Version: 1.004b

  • Fixed Dominator & Chronosphere recharge time to correct durations.
  • Fixed crashing planes using the Kirov bomb animation.
  • New more visible EMP effect animation for units and structures disabled by EMP weapons.
  • Minor changes to Chopper movement dynamics.
  • New machinegun sound effects for Siege Chopper and Black Hawk transport.
  • Tech structures now alert the player when under attack and count as short-game structures.
  • Kirov Airships now drop electrified EMP bombs that can disable enemy units for 3 seconds.
  • The Desolator and Demo Truck can now start forest fires with their radiation weapons.
  • The Nuclear Reactor and Nuclear Missile Silo can now start forest fires when they explode.
  • New Tree ambient sounds.
  • New Desert ambient sounds.
  • New Tesla Trooper Tesla Coil charging sound.
  • New Hover/Landing Craft sounds
Version: 1.003b

  • Fixed buildings disappearing during low fps.
  • Fixed Allied Construction yards starting with a weather storm.
  • Ivan and C4 bombs are visible to all players as originally intended.
  • Adjusted damage values for Nuclear missile superweapon.
  • Increased the duration of radiation left by weapons.
  • Added a new radiation sound effect to weapons.
  • Further enhanced sound effects for better atmoshpere.
  • Simplified game lobby and skirmish game options.
  • Minor client interface changes.
Version: 1.002b

  • Remastered sound system with location-based sound effects and higher variations in some sounds.
  • New Ambient sound effects for structures.
  • New graphics effects for weapons and fires.
  • Rebalanced gameplay, especially Yuri's side.
  • One remastered unit so far (Prism Tank).
  • Enhanced performance and less lag in high action scenes. (experimental).
  • CnCNet multiplayer enabled.


Please send all feedback and bug reports to C&C YR Redux Discord


Credits
4SG, Starkku - INI Help
Rampastring, Starkku & contributors - CnCNet Mod-base Client
AtomicNoodles - Remastered Infantry Pack, UMP edits
Marshall - Vanilla UMP
MadHQ - GapGenerator Graphics
Ares Project Devs
Phobos Project Devs