About this mod
"Command & Conquer Yuri's Revenge Redux" is a game remaster and enhancement modification of the popular real-time strategy game C&C Yuri's Revenge released in 2001.
Please read below for full details.
- Requirements
- Permissions and credits
- Mirrors
Mod Release Notes
Version: 1.007b
- Updated Mod Client to most recent CnCNet Client version.
- Updated Renderers to most recent versions.
- Updated Client theme.
- Fixed opening the Diplomacy menu crashing the game.
- Fixed choppers getting stuck on ground after being destroyed, but they still get stuck when crashing onto buildings.
- Fixed an active animation issue with the Nuclear Missile Silo.
- Replaced Soviet Sentry Gun with a new Soviet Flame Turret.
- Rebalanced garrisons. (work in progress)
- Reduced Tank Destroyer's damage to ore miners.
- Shroud revealing support powers now have an area of effect indicator.
- Submarine torpedoes now have new movement dynamics and a new trailer animation.
- Submarine torpedoes can now remove grappling Giant Squids.
- Added a new Hand Grenade weapon the the Conscript, which it uses to attack structures and vehicles.
- Added new projectile graphics effects and dynamics for all cannon based weapons.
- Added new Camel ambient sound.
- Added new graphical effects for Chrono Legionnaire, Desolator and Mirage Tank weapons.
- Added new particle animations to most explosions.
- Added a new active animation to the Ore Purifier.
- Added a new map "Snow Patrol".
- Added a new map "Dusk Ravine".
- Added a new map "Pinch Points".
- Remastered the map "Dune Patrol".
- Remastered the map "Cold War".
- Remastered the map "Hidden Vally".
- Remastered the map "Let There Be Fight".
- Remastered the map "Pinch Points".
- Remastered the map "Sahara Mirage".
- Remastered the map "Dry Heat".
- Remastered the map "Frost Bite".
- Remastered the map "Frost Bite".
- Remastered the map "Golden State Freeway".
- Remastered the map "Bridging The Gap".
- Remastered the map "Malibu Cliffs".
- Remastered the map "Death Valley Girl".
Version: 1.006b
- Fixed issues connecting to the CnCNet lobby.
Version: 1.005b
- Fixed building damage caused by fire when reduced to 50% health not causing damage.
- Fixed Destroyer ASW weapon, which now has a new animation and a depth charge style weapon.
- Fixed Boris' Attack not having any sound.
- Disabled cows attacking with their dummy weapon.
- Removed fire animations when destroying enemy structures or units which caused a LOT of lag.
- Added the correct emp animation file for disabled units.
- Most units with explosive, laser or electric attacks can now start forest fires.
- Added missing sound files for certain tree ambient sound effects.
- Fixed ambient/active sounds still playing when a structure is offline or inactive.
- Added a brand new active sound for nuclear missile silo when charged.
- Added a new active animation for nuclear missile silo when charged.
- Nuclear missile superweapon can now be launched while on low power.
- Patriot Misiles have new flight dynamics and no longer miss their targets.
- Reduced the value of gold ore & gems by a small amount.
- Adjusted cost and build time characteristics of general base structures.
- Added a new Mechanic infantry unit to all sides which is available after building a service depot or grinder.
- Unit creation sounds are only audible to the player who builds them.
- Adjusted Tech Oil Derrick production rate.
- Gattling Cannons no longer require power to work.
- Infantry now share the same pip colours for garrisons as their transport equivalent.
Version: 1.004b
- Fixed Dominator & Chronosphere recharge time to correct durations.
- Fixed crashing planes using the Kirov bomb animation.
- New more visible EMP effect animation for units and structures disabled by EMP weapons.
- Minor changes to Chopper movement dynamics.
- New machinegun sound effects for Siege Chopper and Black Hawk transport.
- Tech structures now alert the player when under attack and count as short-game structures.
- Kirov Airships now drop electrified EMP bombs that can disable enemy units for 3 seconds.
- The Desolator and Demo Truck can now start forest fires with their radiation weapons.
- The Nuclear Reactor and Nuclear Missile Silo can now start forest fires when they explode.
- New Tree ambient sounds.
- New Desert ambient sounds.
- New Tesla Trooper Tesla Coil charging sound.
- New Hover/Landing Craft sounds
- Fixed buildings disappearing during low fps.
- Fixed Allied Construction yards starting with a weather storm.
- Ivan and C4 bombs are visible to all players as originally intended.
- Adjusted damage values for Nuclear missile superweapon.
- Increased the duration of radiation left by weapons.
- Added a new radiation sound effect to weapons.
- Further enhanced sound effects for better atmoshpere.
- Simplified game lobby and skirmish game options.
- Minor client interface changes.
- Remastered sound system with location-based sound effects and higher variations in some sounds.
- New Ambient sound effects for structures.
- New graphics effects for weapons and fires.
- Rebalanced gameplay, especially Yuri's side.
- One remastered unit so far (Prism Tank).
- Enhanced performance and less lag in high action scenes. (experimental).
- CnCNet multiplayer enabled.
Please send all feedback and bug reports to C&C YR Redux Discord
Credits
4SG, Starkku - INI Help
Rampastring, Starkku & contributors - CnCNet Mod-base Client
AtomicNoodles - Remastered Infantry Pack, UMP edits
Marshall - Vanilla UMP
MadHQ - GapGenerator Graphics
Ares Project Devs
Phobos Project Devs