Command & Conquer 3 : Kane's Wrath

Just as the title said, Kane's Wrath Unofficial big bang Patch 1.04 also moved to yet another big bang modding site of our time, Nexus ;)




Kane's Wrath Unofficial big bang Patch 1.04


is actually a mod that runs with bibber's and asuka's mod lancher,

it started with the aim of just balance changes and bugs fixes, make stuff
that people rarely used to be more noticeable, useful, and add
more options for team play like RA3 and BFME had,

But since a lot of people requested from me to add a few stuff that in their opinions were
supposed to be in the original KW I end up adding some new content (but I
have red line and didn't added ton of useless stuff to the mixer as the
mod don't aim to add too many new units to the point the factions will
be unbalance and the units will be useless)

So this "Unofficial Patch" is now big bang patch that rather than just focusing on balance and bug fixes also add
new stuff in order to make the decade old KW feel more refreshing,

I had many
ideas how to add new stuff to the game's gameplay, some worked and some
didn't (and been removed), you can see it as small expansion pack at this point honestly,

This is project is up on moddb since 2014 and is still WIP,
One of the main ideas of this project was to work with the
community in order to create the mod for the community, however as I mentioned
before the mod have red lines,

This project can be changed by your comments However I can't promise that I change anything you want,

Please note that this mod also try to
make things balances while also try to add uniqueness,
Uniqueness + balance in RTS is really hard to achieve but if they were added in
the right way they can keep the most import ingredient in bay: the
"Fun".


Here short list of what been changed so far:

*More bugs had been fixed (many many many bugs fixes)
*The mod have few new units

*New features (More Upgrades/Abilities/Special Powers)

*Some minor gameplay changes*More features for team work

*Improved Balance (many things like support powers, units, abilities, upgrades, are more useful)

*Improved map pack (Optional)

*Economic system moved back to how it was in ver 1.00


You can see more info about the project here:
https://www.moddb.com/mods/kanes-wrath-unofficial-patch-104
and here
Gamereplays.org

Don't forgot that a lot of stuff will be depend on the player's commits, if you have ideas please say them here!
If it will be in my ability and I will see that many players are happy with it, I may add it :)


Article information

Added on

Written by

Egozi44

0 comments