Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Now your Save Point and Map Revealer plants grow Oversize like a Alien Bio-tower things in Movies.
doesn't affect Hitboxes and map navigation because I just increase scale in 3D (x*10 y*30 z*10)
just for fun and unrealistics. this is fantasy game after all.
edited : remove Glowing Plant version. added Less Glowing Plant version instead.
** caution ** Cathedral Map will become TOO MUCH BRIGHT because all map texture & BUILDING reflect EVERY lightnings. - fixed glow version : Less brightness of Save point = 1/10 bright of old version reduce Glowing radius of Save point = your normal Line of sight range / NPC lockon range (10000)
after test, you can run in Cathedral Map now. and still good to see in Pit-map