About this mod
Adjust a lot of parameters in the game.
- Requirements
- Permissions and credits
- Donations
Most Important Thing: making more build available and slightly increase the difficulty.
1. Stop any ONE SHOT in NG+.
2. Prevent mage to cast as free.
3. Lower all weapon damage but increase the frequency of attack.
4. Makes drain attack of armor deal relatively high damage and effeciency than weapon while cost a lot of stamina and spend more time to act.
5. Prevent immuity to any element.
6. Lower the physic resistance.
If you agree the points above, these are what this mod does :
Weapons
1. All the weapon base damage x0.5
(For compensation, all the weapon attack skill cost x0.5 and cooldown x0.33, try to enjoy the combo of skill)
(The damage after buff will be about 70% of vanilla)
2. All the stamina reduction when defend x0.33
(Defending costs massive stamnia now, making you to defend only in emegency and roll dodge will always be the best choice)
3. All the drain ability x0.5 on attck
(Drain on defence is the same as vanilla)
(Sorry, mage shouldn't use magic as free.)
Armor
1. Slightly reduce all the physical resistance with different level
(It leads to all the taken damage about x1.1~1.2)
(Reduced the weight and the physic resistance on heavy armor and reduce only physic resistance on light armor)
2. All the different color with different ability
(Just permutation of the original attribute, the resistance and other ability are all the same as vanilla, so it should be balance.)
Note :
Drain attack of armor is more powerful and effeciency while cost more stamina and slow comparing with weapon attack.
Blood Code
1. All the weak blood code got buffed
(EVERY ONE, so i won't list all of them in detail, just enjoy)
2. All the DLC blood code got slightly nerfed
(Yeah, they are too powerful even I buffed others.)
3. Blood code with "Normal Mobility" get x1.2 weight allowance.
Blood code with "Quick Mobility" get x1.1 weight allowance
(Vanilla setteing of blood code with "Slow Mobility" is too powerful, 50% weight allowance is about 125 still higher than other "Normal Mobility" blood code.)
(Enjoy more diffencet equipments now even you want keep your "Quick Mobility")
Active Skill
1. All the Elemental Risistance buff skill nerfed heavily
(130 resistance makes you immune the element, and now it's really difficult to reach)
2. All the weapon attack skill cost only 1-3 and cool time x0.33
(The cost of those skills will blow out or knock down the enemy only decease 1 ichor comparing with the vanilla)
(Try to combo now)
3. Reduce the requirement of some "S rank" skill and some important skill to increase the weapon damage.
(Reduce 1-2 rank, enjoy differnet buff skills now)
4. "Last Journey" (Queen) cost 25 now
(Yeah, higer than the original max, try to use this as a really last journey on the right time)
5. "Fatal Surge" damage increasing x2.0 -> x1.5, stamina cost x0.5 ->x0.25
(Encourage to attack, but not ONE SHOT)
6. Reduced the cost and cooltime of "Ice Wave" and "Divine Thunder"
(I hope there will be a Light Mage build)
7. Reduce the cooltime of "Chaotic Ash" (Queen)
8. "Bridge to Glory" (Eos) increasing x0.5 -> x0.3 but duration 90s -> 120s
9. "Concertration" (Orion) cooltime 20 -> 8
(Focus time!)
Note:
Many little adjustment, you will understand in the game.
Passive Skill
1. All the "Single Attribute UP" skill increase 2 rank now.
(Much easier to reach the requirment of equipments and skills)
2. All the skill of "Increasing HP" and "Incresing Stamina" are dramatically increased.
3. "Blood-Draning Venom" (Darkseeker only) now get 2 ichor when enemy is damaged by poison.
4. "Debuff Build-up" (Rv mastery 111) effeciency x1.25 -> x2
5. "Charge Speed" (Heimdall) x1.15 -> x1.2
5. "Charisma" increases all attributes 4 rank and 2000 MaxHP of your companion.
(They will heal at about 2000HP with this, so they won't die that easily)
Companions
1. Weapon damage x0.7
(They deal higher damage then you without buff, but you will deal much higher with passive skill and after buff)
2. With the passive "Charisma", you can play as a support.
(It's interesting)
This is my first mod, and English is not my mother tongue, but I still hope that I expressed myself clearly.
If I did anyting wrong, just tell me plz.