IV Drip is a ready to go Unreal Engine 4.18.3 project set up to enable easy modding of Shift's Code Vein (published by Bandai Namco). It includes preliminary setup allowing for modding most aspects of the game to a significant (although not complete) degree.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Whilst it allows the user to mostly skip setup specific to Code Vein, knowledge of UE4 is still required. Package includes preliminary setup consisting of replicated project settings to reflect Code Vein’s action inputs, navigation mesh settings, engine plugins and proprietary native „Extensions” layer, enabling for easy creation of all sorts of mod types with little to none setup required. Simplified list of features:
Level creation (new custom maps with working navmesh, spawning existing game actors, etc.)
Audio modding (working wwise integration with sample mod and project)
Mesh/Texture swaps
UI
Interfacing with game logic (killing player, setting health, giving exp, setting buddy, readding name/codename, etc.)
Epic Launcher and base UE 4.18.3 installation is still required. Source code is provided for entire project, including the dummied Extensions system.
Last but not least, basic documentation is provided in included .pdf file.